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What's is your favorite D20/D10 RPG and why ?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 6967736" data-attributes="member: 19675"><p>Well, I think there are some classes & concepts that are better fleshed out in some variants, like AU/AE's Oathsworn, or some of the various expansions to sorcerous lineages as found in Dragon or Pathfinder. Ditto psionics.</p><p></p><p>Midnight's backgrounds are cool.</p><p></p><p>Some feats might have been better as "mandatory" class or subclass options/Altrernative class features.</p><p></p><p>AU/AE had some nice tweaks to the magic system, with weaker & stronger versions of spells and rules for Effects generated by alternative spell components.</p><p></p><p>Book of the Righteous did an excellent job of deconstructing divine classes so that players & DMs could design all kinds of nifty clerical or holy warrior variants...for all kinds of faiths and alignments.</p><p></p><p>If I could have melded a free-form spell system into a melange of all that- a la True20 or M&M (and its magical supplements)- to free more creative players to create their own spells...well, all the better.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 6967736, member: 19675"] Well, I think there are some classes & concepts that are better fleshed out in some variants, like AU/AE's Oathsworn, or some of the various expansions to sorcerous lineages as found in Dragon or Pathfinder. Ditto psionics. Midnight's backgrounds are cool. Some feats might have been better as "mandatory" class or subclass options/Altrernative class features. AU/AE had some nice tweaks to the magic system, with weaker & stronger versions of spells and rules for Effects generated by alternative spell components. Book of the Righteous did an excellent job of deconstructing divine classes so that players & DMs could design all kinds of nifty clerical or holy warrior variants...for all kinds of faiths and alignments. If I could have melded a free-form spell system into a melange of all that- a la True20 or M&M (and its magical supplements)- to free more creative players to create their own spells...well, all the better. [/QUOTE]
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What's is your favorite D20/D10 RPG and why ?
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