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General Tabletop Discussion
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What's more powerful - group or single debuffs?
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<blockquote data-quote="Empirate" data-source="post: 5950364" data-attributes="member: 78958"><p>What is more powerful really depends on what you're trying to achieve, and what you have to work with.</p><p></p><p>If you have a large, combat focused group of PCs, and a large group of monsters to fight, the laws of iterative probabilities mean you'll make the combat much easier if you just impose some minor penalty to the enemies. If, on the other hand, you're in a large boss battle, a powerful debuff, even if it is only single-target, is just what the doctor ordered.</p><p></p><p>If you're in a small group and fight relatively few monsters most of the time, I'd go for single-target debuffs, as long as you can find ones that have more oomph! than the multi-target ones of the same level. As long as your debuff will result in one opponent not contributing to your overall problems anymore, you will have done your job.</p><p></p><p>Bottom line: taking even one opponent out of the fight is much more crucial at smaller group sizes. Making everyone a little less effective is very nice at large group sizes. The rest is down to in-game experience, and to the style of the campaign. What does your DM like to throw at you (mobs or single monsters)? What is your group capable of? So many possibilities...</p></blockquote><p></p>
[QUOTE="Empirate, post: 5950364, member: 78958"] What is more powerful really depends on what you're trying to achieve, and what you have to work with. If you have a large, combat focused group of PCs, and a large group of monsters to fight, the laws of iterative probabilities mean you'll make the combat much easier if you just impose some minor penalty to the enemies. If, on the other hand, you're in a large boss battle, a powerful debuff, even if it is only single-target, is just what the doctor ordered. If you're in a small group and fight relatively few monsters most of the time, I'd go for single-target debuffs, as long as you can find ones that have more oomph! than the multi-target ones of the same level. As long as your debuff will result in one opponent not contributing to your overall problems anymore, you will have done your job. Bottom line: taking even one opponent out of the fight is much more crucial at smaller group sizes. Making everyone a little less effective is very nice at large group sizes. The rest is down to in-game experience, and to the style of the campaign. What does your DM like to throw at you (mobs or single monsters)? What is your group capable of? So many possibilities... [/QUOTE]
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What's more powerful - group or single debuffs?
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