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"What's my motivation?" or weirdness in the Sunless Citadel...
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<blockquote data-quote="Zaruthustran" data-source="post: 602352" data-attributes="member: 1457"><p>The motivation of the villagers may simply be "Goblins sell us 1 apple a year, and we want more". Greed is plenty motivation for most folks.</p><p></p><p>Your Paladin's motivation could be "These goblins have a source of healing apples, and they don't share! They only sell--SELL--one each year!" or it could be "Some people went to the citadel and have not returned! They could be in trouble! I must go and see if I can lend aid!"</p><p></p><p>But beyond these specific examples, it's at least halfway *your* job to find your character's motivation. More than halfway your job if you're playing a canned adventure. And almost totally your job if you're playing a canned adventure run by a newbie DM. </p><p></p><p>-z</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 602352, member: 1457"] The motivation of the villagers may simply be "Goblins sell us 1 apple a year, and we want more". Greed is plenty motivation for most folks. Your Paladin's motivation could be "These goblins have a source of healing apples, and they don't share! They only sell--SELL--one each year!" or it could be "Some people went to the citadel and have not returned! They could be in trouble! I must go and see if I can lend aid!" But beyond these specific examples, it's at least halfway *your* job to find your character's motivation. More than halfway your job if you're playing a canned adventure. And almost totally your job if you're playing a canned adventure run by a newbie DM. -z [/QUOTE]
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