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General Tabletop Discussion
*Dungeons & Dragons
What's Next for D&D's Campaign Settings? (And an idea/suggestion for WotC!)
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<blockquote data-quote="YRUSirius" data-source="post: 6226665" data-attributes="member: 62341"><p>Going forward I think we will see a continuation of the current trend: A combination of a 32 page adventure and a 32 page setting book detailing the location of the adventure placed in the Forgotten Realms.</p><p></p><p>Look at "Murder in Baldur's Gate": You get an adventure and in addition a small setting (a small region in the Forgotten Realms) for future custom adventures. The Icewind Dale adventure is structured the same, and all future Sundering adventures will look like that. WotC is already testing the waters.</p><p></p><p>So I will expect one campaign book and then a steady supply of those combipackets af adventures + settings. WotC already stated that they will focus more on story and this means they will focus on adventures (like Paizo) to make money. </p><p></p><p>Btw it's good to see them focus on the story because that's what making D&D so special in contrast to other forms of media. It's especially smart if you look at the current biggest fantasy franchise in media (Game of Thrones). All drama, not so much special effects.</p><p></p><p>It's pretty smart to combine adventures with mini-settings, because you can steadily expand a setting by describing many, many small parts of the setting. And you can sell those mini-settings by bundling them with adventures, and you can sell adventures by providing mini-settings in the packet. It seems like a win-win situation. Everyone can pick their favorite mini-settings and can incorporate it into their home worlds or their Forgotten Realms.</p><p></p><p>It's modular story content, so to speak. Fits a modular rules system. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-YRUSirius</p></blockquote><p></p>
[QUOTE="YRUSirius, post: 6226665, member: 62341"] Going forward I think we will see a continuation of the current trend: A combination of a 32 page adventure and a 32 page setting book detailing the location of the adventure placed in the Forgotten Realms. Look at "Murder in Baldur's Gate": You get an adventure and in addition a small setting (a small region in the Forgotten Realms) for future custom adventures. The Icewind Dale adventure is structured the same, and all future Sundering adventures will look like that. WotC is already testing the waters. So I will expect one campaign book and then a steady supply of those combipackets af adventures + settings. WotC already stated that they will focus more on story and this means they will focus on adventures (like Paizo) to make money. Btw it's good to see them focus on the story because that's what making D&D so special in contrast to other forms of media. It's especially smart if you look at the current biggest fantasy franchise in media (Game of Thrones). All drama, not so much special effects. It's pretty smart to combine adventures with mini-settings, because you can steadily expand a setting by describing many, many small parts of the setting. And you can sell those mini-settings by bundling them with adventures, and you can sell adventures by providing mini-settings in the packet. It seems like a win-win situation. Everyone can pick their favorite mini-settings and can incorporate it into their home worlds or their Forgotten Realms. It's modular story content, so to speak. Fits a modular rules system. :) -YRUSirius [/QUOTE]
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What's Next for D&D's Campaign Settings? (And an idea/suggestion for WotC!)
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