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What's Next for D&D's Campaign Settings? (And an idea/suggestion for WotC!)
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<blockquote data-quote="Nellisir" data-source="post: 6226817" data-attributes="member: 70"><p>Oh, I'm well aware that I'm in the minority in many ways. However, there was at least one poll (and I'd love to link, but it was so long ago that I think it was TSR that ran it) that indicated something like 80% of the people (an overwhelming majority) bought Dungeon magazine to read, not to play. At 64 pages and 3-5 adventures for $5, Dungeon was a much better bargain than what you're suggesting.</p><p></p><p></p><p></p><p>I'm not sure I've ever seen a breakdown of Paizo's income stream separated into Adventure Paths, stand-alone adventures, setting accessories, setting hardcovers, and rule books. The adventure path modules offer more than just a mini-gazetteer and an adventure each issue, but I'll admit they still don't really tweak my interest. Kingmaker maybe.</p><p></p><p>Anyways, I suspect we're both in minorities. You think bundling adventures & setting material is "pretty smart"; I don't. Ultimately, neither of our opinions matter much. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I will say this. I think cloning Paizo's strategy is a very bad idea for WotC. WotC has a lot more intellectual property to leverage than Paizo, and ultimately, a different market. D&D has market penetration and awareness that Pathfinder only dreams of. WotC can certainly learn from Paizo, but outright copying? Good way to be #2.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 6226817, member: 70"] Oh, I'm well aware that I'm in the minority in many ways. However, there was at least one poll (and I'd love to link, but it was so long ago that I think it was TSR that ran it) that indicated something like 80% of the people (an overwhelming majority) bought Dungeon magazine to read, not to play. At 64 pages and 3-5 adventures for $5, Dungeon was a much better bargain than what you're suggesting. I'm not sure I've ever seen a breakdown of Paizo's income stream separated into Adventure Paths, stand-alone adventures, setting accessories, setting hardcovers, and rule books. The adventure path modules offer more than just a mini-gazetteer and an adventure each issue, but I'll admit they still don't really tweak my interest. Kingmaker maybe. Anyways, I suspect we're both in minorities. You think bundling adventures & setting material is "pretty smart"; I don't. Ultimately, neither of our opinions matter much. :) I will say this. I think cloning Paizo's strategy is a very bad idea for WotC. WotC has a lot more intellectual property to leverage than Paizo, and ultimately, a different market. D&D has market penetration and awareness that Pathfinder only dreams of. WotC can certainly learn from Paizo, but outright copying? Good way to be #2. [/QUOTE]
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Community
General Tabletop Discussion
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What's Next for D&D's Campaign Settings? (And an idea/suggestion for WotC!)
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