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What's on your 5E 3rd Party Essential List?
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<blockquote data-quote="Shardstone" data-source="post: 9562151" data-attributes="member: 6807784"><p> <ul> <li data-xf-list-type="ul">"So You Want to be a Better Game Master?" by Justin Alexander. This book provides a huge amount of tools usable in every genre of game, including ways to run a player-orchestrated raid, great advice for clues and investigations, and more.</li> <li data-xf-list-type="ul">"Forge of Foes" by SlyFlourish. Tied for best 3PP monster book ever released, and gives you tools to make and edit monsters very easy.</li> <li data-xf-list-type="ul">"Flee, Mortals!" by MCDM, the other best monster book. Comes with villainous parties that for every tier, and great monsters that will make your game sing. I promise that of all the books on this list, this is absolutely the most useful one. The monsters are great.</li> <li data-xf-list-type="ul">"Valda's Spire of Secrets" by Mage Hand Press. Comes with 8 new balanced classes that are innovative, fun, and can fit just about any Fantasy world. Also comes with new spells and feats, all of which are balanced. Great material to use beside 2024 if just for the spells, magic items, and variant rules alone.</li> <li data-xf-list-type="ul">Anything by Laserllama, all of which is <strong>free. </strong>His classes work with 2024, but are remakes of the original 12, but he also has new classes. More importantly, he has a massive book of like 300 spells that IMO really help the game play better.</li> </ul><p></p><p>I'm not going to list setting books or adventures, because those are dependent on the game I'm running. I might pop out "A Deadman's Guide to Dragongrin" by Absolute Tabletop if I'm doing Dark Fantasy, or Adventures in Rokugan if I want Anime-flavored stuff. But those books above IMO are useful for EVERY GAME and absolutely make 5E into a top-tier RPG experience.</p></blockquote><p></p>
[QUOTE="Shardstone, post: 9562151, member: 6807784"] [LIST] [*]"So You Want to be a Better Game Master?" by Justin Alexander. This book provides a huge amount of tools usable in every genre of game, including ways to run a player-orchestrated raid, great advice for clues and investigations, and more. [*]"Forge of Foes" by SlyFlourish. Tied for best 3PP monster book ever released, and gives you tools to make and edit monsters very easy. [*]"Flee, Mortals!" by MCDM, the other best monster book. Comes with villainous parties that for every tier, and great monsters that will make your game sing. I promise that of all the books on this list, this is absolutely the most useful one. The monsters are great. [*]"Valda's Spire of Secrets" by Mage Hand Press. Comes with 8 new balanced classes that are innovative, fun, and can fit just about any Fantasy world. Also comes with new spells and feats, all of which are balanced. Great material to use beside 2024 if just for the spells, magic items, and variant rules alone. [*]Anything by Laserllama, all of which is [B]free. [/B]His classes work with 2024, but are remakes of the original 12, but he also has new classes. More importantly, he has a massive book of like 300 spells that IMO really help the game play better. [/LIST] I'm not going to list setting books or adventures, because those are dependent on the game I'm running. I might pop out "A Deadman's Guide to Dragongrin" by Absolute Tabletop if I'm doing Dark Fantasy, or Adventures in Rokugan if I want Anime-flavored stuff. But those books above IMO are useful for EVERY GAME and absolutely make 5E into a top-tier RPG experience. [/QUOTE]
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