Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What's on your psionics wishlist for 5E?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="steeldragons" data-source="post: 6437417" data-attributes="member: 92511"><p>OO fun! </p><p></p><p>I know some of this might not be exactly meshing with what others want, but it is <em>my </em>wishlist. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>#1: STOP calling them Psionics and make them "Psychic" like they always should have been.</p><p> </p><p>#2: Simple system: Power points seems the best way to go. Really, you could already run a psionic with the sorcerer, as is. Though it would be a bit more limited than I'd like to see psychics. Just need a decent list of powers. </p><p></p><p>#3: Simple subclasses: I would go as simple as 3: Telepath, Telekinetic and Clairvoyant/Seer.</p><p></p><p>But a Psychic Warrior/Knight subclass for all the jedi-wannabes seems a foregone conclusion. So, I could live with 4 subclasses, I guess.</p><p></p><p>#4: What I do NOT need to see: A Psionic Fighter, a Psionic Rogue, a Psionic Mage, a Psionic Cleric, a Psionic Barbarian, a Psionic Bard, a Psionic...NnnnO! <swak> Bad developer. Put the tablet DOWN! I don'wannem.</p><p></p><p>#5: Please PLEASE kill the Soulknife/-blade/Psylocke ripoff. I know it'll never happen. But it's a "wish list." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>#6: A simple optional subsystem for random psychic talents/abilities for [otherwise] "normal" classes. Like the 1e random chance to have psionics. So your could have a Ranger or Druid who is actually able to mentally or empathically speak with animals. Probably why they were geared in that direction/interest in animals/nature from a young age. A mage with only a random/slight touch of precognition. A cleric who can heal minds/psychic damage as well as bodies...again, likely gearing her toward a career/interest in healing to begin with. Etc... Random talents.</p><p></p><p>#7: [which legitimately should maybe go up the list, like to #2] PSYCHIC POWERS & ABILITIES! There will be overlap with magic spells, certainly. Particularly enchantment type stuff and some illusions. But I do NOT need to see psychic cellular rearranging, shapechanging, physical combat abilities [well, I guess the telekinetic would have something applicable here, but still], etc... I don't need a 1-to-1 with stuff other classes or types of magic. They are "Psionic" powers. Make them PSYCHIC! Make them MENTAL abilities!</p><p></p><p>I should be able to stun/knockout targets with bolts of psychic energy. I should be able to make guards think they are paralyzed or make myself invisible [influence their mind to not "see" me]. Communicate/call allies over great distances. I should be able to throw/grab/manipulate physical objects and block/redirect energy types with my telekinetic force fields. I should be able to scan an area for other sentient and psychically aware/capable minds. Send out my "mind's eye" to reconnoiter, find out where the MacGuffin is and keep tabs on the BBEG's location, so we can avoid it.</p><p></p><p>And, naturally, engage in mental/psychic battle with other psychically capable beings: fight off or exorcise possessing creatures/psyches, block my (and my companions') mind(s) from intrusion or control, battle mindflayers on the astral/mental/psychic plane [however it is fluffed] and shatter their minds, maybe counter Magic Jar and/or undo Feeblemind. </p><p></p><p></p><p>I think that's all I really want out of 5e psionics. As usual, I will probably just homebrew/continue using my own psychic powers system.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6437417, member: 92511"] OO fun! I know some of this might not be exactly meshing with what others want, but it is [I]my [/I]wishlist. ;) #1: STOP calling them Psionics and make them "Psychic" like they always should have been. #2: Simple system: Power points seems the best way to go. Really, you could already run a psionic with the sorcerer, as is. Though it would be a bit more limited than I'd like to see psychics. Just need a decent list of powers. #3: Simple subclasses: I would go as simple as 3: Telepath, Telekinetic and Clairvoyant/Seer. But a Psychic Warrior/Knight subclass for all the jedi-wannabes seems a foregone conclusion. So, I could live with 4 subclasses, I guess. #4: What I do NOT need to see: A Psionic Fighter, a Psionic Rogue, a Psionic Mage, a Psionic Cleric, a Psionic Barbarian, a Psionic Bard, a Psionic...NnnnO! <swak> Bad developer. Put the tablet DOWN! I don'wannem. #5: Please PLEASE kill the Soulknife/-blade/Psylocke ripoff. I know it'll never happen. But it's a "wish list." :p #6: A simple optional subsystem for random psychic talents/abilities for [otherwise] "normal" classes. Like the 1e random chance to have psionics. So your could have a Ranger or Druid who is actually able to mentally or empathically speak with animals. Probably why they were geared in that direction/interest in animals/nature from a young age. A mage with only a random/slight touch of precognition. A cleric who can heal minds/psychic damage as well as bodies...again, likely gearing her toward a career/interest in healing to begin with. Etc... Random talents. #7: [which legitimately should maybe go up the list, like to #2] PSYCHIC POWERS & ABILITIES! There will be overlap with magic spells, certainly. Particularly enchantment type stuff and some illusions. But I do NOT need to see psychic cellular rearranging, shapechanging, physical combat abilities [well, I guess the telekinetic would have something applicable here, but still], etc... I don't need a 1-to-1 with stuff other classes or types of magic. They are "Psionic" powers. Make them PSYCHIC! Make them MENTAL abilities! I should be able to stun/knockout targets with bolts of psychic energy. I should be able to make guards think they are paralyzed or make myself invisible [influence their mind to not "see" me]. Communicate/call allies over great distances. I should be able to throw/grab/manipulate physical objects and block/redirect energy types with my telekinetic force fields. I should be able to scan an area for other sentient and psychically aware/capable minds. Send out my "mind's eye" to reconnoiter, find out where the MacGuffin is and keep tabs on the BBEG's location, so we can avoid it. And, naturally, engage in mental/psychic battle with other psychically capable beings: fight off or exorcise possessing creatures/psyches, block my (and my companions') mind(s) from intrusion or control, battle mindflayers on the astral/mental/psychic plane [however it is fluffed] and shatter their minds, maybe counter Magic Jar and/or undo Feeblemind. I think that's all I really want out of 5e psionics. As usual, I will probably just homebrew/continue using my own psychic powers system. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What's on your psionics wishlist for 5E?
Top