Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What's on your psionics wishlist for 5E?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eirikrautha" data-source="post: 6480730" data-attributes="member: 6777843"><p>Nope. Nope. Nope.</p><p></p><p>Folks, what makes psionics "different" than magic? If it's just flavor, then reskin. What made psionics unique in the first few editions? It was a facet of your character, not the whole definition. It was a part of the whole, something that didn't come up all of the time, but was cool when it did. Then 3e+ (actually the 2e sourcebooks, but that was just the zygote of 3e's philosophy) came along with the idea that "Hey, if it was cool as a part, why not make it the whole focus of the character?" Which ruined the whole thing. That way lies bloat and madness...</p><p></p><p>If you want a class that can spontaneously do amazing things that normal people can't, I've got a revolutionary concept for it. Call it a "wizard"... No? How 'bout a "sorceror"? Still not good enough? A "warlock", perhaps? What makes you think that a psionic class will ever be anything other than the previous three reskinned? It won't, so long as you dedicate the character to the concept. Psionics were new, unique, fun, because they were a special nugget, not the whole dinner.</p><p></p><p>The feat idea someone mentioned above is pretty good. Maybe make mental combat only effective against other psionics, so that you don't get balance issues. Maybe each feat gives you a choice of 1 attack, 1 defense, and 1 utility power from a list. Later feats can give more choices or increase the power of the original choices. Anything beyond this is doomed to just create another wizard or warlock class reflavored.</p></blockquote><p></p>
[QUOTE="Eirikrautha, post: 6480730, member: 6777843"] Nope. Nope. Nope. Folks, what makes psionics "different" than magic? If it's just flavor, then reskin. What made psionics unique in the first few editions? It was a facet of your character, not the whole definition. It was a part of the whole, something that didn't come up all of the time, but was cool when it did. Then 3e+ (actually the 2e sourcebooks, but that was just the zygote of 3e's philosophy) came along with the idea that "Hey, if it was cool as a part, why not make it the whole focus of the character?" Which ruined the whole thing. That way lies bloat and madness... If you want a class that can spontaneously do amazing things that normal people can't, I've got a revolutionary concept for it. Call it a "wizard"... No? How 'bout a "sorceror"? Still not good enough? A "warlock", perhaps? What makes you think that a psionic class will ever be anything other than the previous three reskinned? It won't, so long as you dedicate the character to the concept. Psionics were new, unique, fun, because they were a special nugget, not the whole dinner. The feat idea someone mentioned above is pretty good. Maybe make mental combat only effective against other psionics, so that you don't get balance issues. Maybe each feat gives you a choice of 1 attack, 1 defense, and 1 utility power from a list. Later feats can give more choices or increase the power of the original choices. Anything beyond this is doomed to just create another wizard or warlock class reflavored. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What's on your psionics wishlist for 5E?
Top