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What's so bad about 4th edition? What's so good about other systems?
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<blockquote data-quote="Argyle King" data-source="post: 5616104" data-attributes="member: 58416"><p>I actually feel the exact opposite. Personally, one of (but not the only) the reasons it takes a lot more to impress me (as a customer) enough to actually buy a 4E product is because I find that it's so easy to create my own content. Combine that with a general kinda blah attitude toward the current direction the game is currently going, and you get the situation I have now where I haven't bought anything 4E related since somewhere around Manual of The Planes.</p><p></p><p>That being said, there are some things I think WoTC are working on which interest me. There are also a few products which have tempted me. However, one of the things that holds me back is not being very satisfied with the direction the game is continuing to go, and with some of the ideals the current edition is based upon. When I design my own content --especially since I stopped buying the official stuff early in 4E-- I can tweak the game to go into a direction I like more. </p><p></p><p>However, there's still only so far I can stray from the core structure and ideals of the game. Likewise, one of my gripes is that there are certain types of things I want to do in an rpg as a player which 4E doesn't do very well, and there are certain types of stories which I want to tell as a DM which I don't feel the mechanics of 4E (even when tweaked) support very well. Suffice to say that (as best I can tell) I'm not intended to be part of the D&D target audience anymore. </p><p></p><p>I'm not adverse to playing 4E; I regularly play. I also regularly play with the status quo version of the game; the 'tweaks' I speak of are only in play when I'm here at my home table. I would even say that I generally enjoy playing. However, I have no desire to buy anything else.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 5616104, member: 58416"] I actually feel the exact opposite. Personally, one of (but not the only) the reasons it takes a lot more to impress me (as a customer) enough to actually buy a 4E product is because I find that it's so easy to create my own content. Combine that with a general kinda blah attitude toward the current direction the game is currently going, and you get the situation I have now where I haven't bought anything 4E related since somewhere around Manual of The Planes. That being said, there are some things I think WoTC are working on which interest me. There are also a few products which have tempted me. However, one of the things that holds me back is not being very satisfied with the direction the game is continuing to go, and with some of the ideals the current edition is based upon. When I design my own content --especially since I stopped buying the official stuff early in 4E-- I can tweak the game to go into a direction I like more. However, there's still only so far I can stray from the core structure and ideals of the game. Likewise, one of my gripes is that there are certain types of things I want to do in an rpg as a player which 4E doesn't do very well, and there are certain types of stories which I want to tell as a DM which I don't feel the mechanics of 4E (even when tweaked) support very well. Suffice to say that (as best I can tell) I'm not intended to be part of the D&D target audience anymore. I'm not adverse to playing 4E; I regularly play. I also regularly play with the status quo version of the game; the 'tweaks' I speak of are only in play when I'm here at my home table. I would even say that I generally enjoy playing. However, I have no desire to buy anything else. [/QUOTE]
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What's so bad about 4th edition? What's so good about other systems?
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