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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What's so bad about 4th edition? What's so good about other systems?
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<blockquote data-quote="delericho" data-source="post: 5616145" data-attributes="member: 22424"><p>The OGL was an absolute masterstroke. It gave a huge swath of fans, many of whom had been alienated by TSR's actions, a sense of ownership of the game, and the ability to (try to) realise that secret fantasy many of them had harboured: to publish their own stuff for the game.</p><p></p><p>While there were a lot of stinkers, there was also an awful lot of good stuff came out of the OGL: Mutants & Masterminds, Ptolus, Freeport... and, of course, Pathfinder. Also, the entire retro-clone approach is only (legally) possible because of the OGL.</p><p></p><p>The price of getting that good stuff was having to filter out and ignore the stinkers. That's a price worth paying, IMO.</p><p></p><p>And the OGL was good for <em>WotC</em> as well, even if they don't currently see it. It is very likely that without it, 3e would not have been the success that it was. It nullified a lot of the competition, channelling competing designs into using the same d20 system as D&D (and from there, it was a short hop for groups to move to D&D). And it vastly opened up the pool of people working on game materials - Mike Mearls being the most obvious example.</p></blockquote><p></p>
[QUOTE="delericho, post: 5616145, member: 22424"] The OGL was an absolute masterstroke. It gave a huge swath of fans, many of whom had been alienated by TSR's actions, a sense of ownership of the game, and the ability to (try to) realise that secret fantasy many of them had harboured: to publish their own stuff for the game. While there were a lot of stinkers, there was also an awful lot of good stuff came out of the OGL: Mutants & Masterminds, Ptolus, Freeport... and, of course, Pathfinder. Also, the entire retro-clone approach is only (legally) possible because of the OGL. The price of getting that good stuff was having to filter out and ignore the stinkers. That's a price worth paying, IMO. And the OGL was good for [i]WotC[/i] as well, even if they don't currently see it. It is very likely that without it, 3e would not have been the success that it was. It nullified a lot of the competition, channelling competing designs into using the same d20 system as D&D (and from there, it was a short hop for groups to move to D&D). And it vastly opened up the pool of people working on game materials - Mike Mearls being the most obvious example. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
What's so bad about 4th edition? What's so good about other systems?
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