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What's So Cool About Dogs in the Vineyard?
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<blockquote data-quote="lukzu" data-source="post: 2801182" data-attributes="member: 34128"><p>Dogs isn't about setting fetishism. There's a good amount of background, and the game is wound tightly around the setting, but there's no "30 pages of setting."</p><p></p><p>Which is good. Because at the core of the game, you become an agent of god's law. You are given the authority to interpret and enforce that law. This conundrum is also wound tightly into the system and the setting.</p><p></p><p>Every thing about the game forces you to make choices and pass judgement. On your character, on your friends and on the narrative of the situation. From the way you are instructed in the Faith, to the nature of Sin in the game, down to the way you roll the dice.</p><p></p><p>And the dice in the game are awesome. Like sitting at the table with the devil, gambling for souls. "I'll see your corruption and temptation, Demon, and I'll raise you righteous fury and a jar of Blessed Earth."</p><p></p><p>That is, quite literally, how the game runs moment to moment.</p><p></p><p>And I submit that the game does not shy away from offending anyone, the CoLDS included. But it focuses on what's important about a game about religion: moral choice. And the morals aren't quite what you would expect them to be.</p><p></p><p>-Luke</p></blockquote><p></p>
[QUOTE="lukzu, post: 2801182, member: 34128"] Dogs isn't about setting fetishism. There's a good amount of background, and the game is wound tightly around the setting, but there's no "30 pages of setting." Which is good. Because at the core of the game, you become an agent of god's law. You are given the authority to interpret and enforce that law. This conundrum is also wound tightly into the system and the setting. Every thing about the game forces you to make choices and pass judgement. On your character, on your friends and on the narrative of the situation. From the way you are instructed in the Faith, to the nature of Sin in the game, down to the way you roll the dice. And the dice in the game are awesome. Like sitting at the table with the devil, gambling for souls. "I'll see your corruption and temptation, Demon, and I'll raise you righteous fury and a jar of Blessed Earth." That is, quite literally, how the game runs moment to moment. And I submit that the game does not shy away from offending anyone, the CoLDS included. But it focuses on what's important about a game about religion: moral choice. And the morals aren't quite what you would expect them to be. -Luke [/QUOTE]
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