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General Tabletop Discussion
Character Builds & Optimization
What's so good about the "blade" cantrips?
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<blockquote data-quote="Blue" data-source="post: 7389787" data-attributes="member: 20564"><p>They are desirable in a specific case - you are playing a melee-based character without access to Extra Attack.</p><p></p><p>They use your melee attack ability (usually STR or DEX) to apply, so you don't need to have a high spellcasting ability score. This is a big difference from all the other damaging cantrips, and it's generally a big shift. For those that want it, it's a big positive shift, for those who don't it's a big negative shift.</p><p></p><p>The damage is also quite nice, especially when you factor in that as a melee-based character there will be other damage increases (magic weapons, fighting styles, hex - whatever the build & party do).</p><p></p><p>EDIT: They sometimes beat out Extra Attack even if you have access to it. Also, it's available before Extra Attack so even a character that will eventually get it may want the cantrips early on.</p></blockquote><p></p>
[QUOTE="Blue, post: 7389787, member: 20564"] They are desirable in a specific case - you are playing a melee-based character without access to Extra Attack. They use your melee attack ability (usually STR or DEX) to apply, so you don't need to have a high spellcasting ability score. This is a big difference from all the other damaging cantrips, and it's generally a big shift. For those that want it, it's a big positive shift, for those who don't it's a big negative shift. The damage is also quite nice, especially when you factor in that as a melee-based character there will be other damage increases (magic weapons, fighting styles, hex - whatever the build & party do). EDIT: They sometimes beat out Extra Attack even if you have access to it. Also, it's available before Extra Attack so even a character that will eventually get it may want the cantrips early on. [/QUOTE]
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Community
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What's so good about the "blade" cantrips?
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