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What's so good/bad about Pathfinder?
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<blockquote data-quote="pauljathome" data-source="post: 5809433" data-attributes="member: 21807"><p>I played D&D with the original white boxed set. I then played lots of AD&D.</p><p></p><p>I then moved on to different systems.</p><p></p><p>3rd edition brought me (partially) back to D&D. I still play other games but since 3rd edition came out D&D has been on the list of games that I play.</p><p></p><p>The basic thing that brought me back to D&D were the fact that, despite it being a class based system, I could now more or less create the character that I wanted. I like the selection of feats, the skills, the range of classes, the multiclassing, etc. The game easily and readily supported a wide range of games and not just dungeon crawls (rightly or wrongly my distant memory of AD&D was that it primarily supported dungeon crawls).</p><p></p><p>Pathfinder is just a continuation and improvement of 3rd edition. I like most of the changes that Pathfinder made but they're much more tweaks than major modifications.</p><p></p><p>Like a lot of people I think that the power curve in Pathfinder is a little steep and I think it can get quite unbalanced. Fortunately, both of these problems are reduced with the players that I game with. I'd find Pathfinder with a group of rabid power gamers a very different experience <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p>4th edition is just not to my tastes. Other than to state the following I'm not going to go into details as to why. Its a good game, its just not MY game.</p><p></p><p>One of the big advantages claimed for 4th Edition was that it made it easier to GM. However, most of the improvements to make it easier to GM were solving problems that I just don't have. I'd long since decided to "just make up NPCs" and not give a hoot if they were "legal" or not. I could readily adjust monsters on the fly to make them more or less challenging.</p></blockquote><p></p>
[QUOTE="pauljathome, post: 5809433, member: 21807"] I played D&D with the original white boxed set. I then played lots of AD&D. I then moved on to different systems. 3rd edition brought me (partially) back to D&D. I still play other games but since 3rd edition came out D&D has been on the list of games that I play. The basic thing that brought me back to D&D were the fact that, despite it being a class based system, I could now more or less create the character that I wanted. I like the selection of feats, the skills, the range of classes, the multiclassing, etc. The game easily and readily supported a wide range of games and not just dungeon crawls (rightly or wrongly my distant memory of AD&D was that it primarily supported dungeon crawls). Pathfinder is just a continuation and improvement of 3rd edition. I like most of the changes that Pathfinder made but they're much more tweaks than major modifications. Like a lot of people I think that the power curve in Pathfinder is a little steep and I think it can get quite unbalanced. Fortunately, both of these problems are reduced with the players that I game with. I'd find Pathfinder with a group of rabid power gamers a very different experience :-) 4th edition is just not to my tastes. Other than to state the following I'm not going to go into details as to why. Its a good game, its just not MY game. One of the big advantages claimed for 4th Edition was that it made it easier to GM. However, most of the improvements to make it easier to GM were solving problems that I just don't have. I'd long since decided to "just make up NPCs" and not give a hoot if they were "legal" or not. I could readily adjust monsters on the fly to make them more or less challenging. [/QUOTE]
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