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What's so special about Forgotten Realms?
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<blockquote data-quote="kitsune9" data-source="post: 4793168" data-attributes="member: 18507"><p>I would consider myself a fan of FR. I had many of the sourcebooks since it came out in 1st edition. Here's the list of reasons as to why I like it and please don't take this a criticism of the other campaign settings, because I'm a fan of the other stuff too.</p><p></p><p>1. FR is about power. The whole theme of every region, powergroup, and person is that it's about power and that a lot of people got it. Is it realistic? Who cares. Gimme some of that 9th level spell loving and toss in an artifact or two.</p><p></p><p>2. FR has detail for just about everything and every region. Just about the entire world has a thourough covering and there is little not discussed. In 3.x the amount of supplements and sourcebooks is about a couple thousand pages. If you want to know of a region and don't want to develop it yourself as a DM, buy the supplement that covers that area and you're good to go.</p><p></p><p>3. FR is high magic--uber magic. I don't particularly care for low-level magic campaigns. I don't want to play to 10th level and get my first +1 sword. By the time, I'm 20th level, I want to have magic items out the ying-yang and ready to throw down with some godlings. FR is a setting that encourages the high magic aspect where it should be possible to become truly powerful.</p><p></p><p>I know that this doesn't really turn a lot of people's crank for a campaign setting for these reasons, but FR has always been fun for me. Other campaign settings are cool too. I've played Living Greyhawk for years in the RPGA and the Dragonlance novels are some of my favorites. Overall, FR is one of my favs though.</p></blockquote><p></p>
[QUOTE="kitsune9, post: 4793168, member: 18507"] I would consider myself a fan of FR. I had many of the sourcebooks since it came out in 1st edition. Here's the list of reasons as to why I like it and please don't take this a criticism of the other campaign settings, because I'm a fan of the other stuff too. 1. FR is about power. The whole theme of every region, powergroup, and person is that it's about power and that a lot of people got it. Is it realistic? Who cares. Gimme some of that 9th level spell loving and toss in an artifact or two. 2. FR has detail for just about everything and every region. Just about the entire world has a thourough covering and there is little not discussed. In 3.x the amount of supplements and sourcebooks is about a couple thousand pages. If you want to know of a region and don't want to develop it yourself as a DM, buy the supplement that covers that area and you're good to go. 3. FR is high magic--uber magic. I don't particularly care for low-level magic campaigns. I don't want to play to 10th level and get my first +1 sword. By the time, I'm 20th level, I want to have magic items out the ying-yang and ready to throw down with some godlings. FR is a setting that encourages the high magic aspect where it should be possible to become truly powerful. I know that this doesn't really turn a lot of people's crank for a campaign setting for these reasons, but FR has always been fun for me. Other campaign settings are cool too. I've played Living Greyhawk for years in the RPGA and the Dragonlance novels are some of my favorites. Overall, FR is one of my favs though. [/QUOTE]
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