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What's so special about Forgotten Realms?
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<blockquote data-quote="Henry" data-source="post: 4832899" data-attributes="member: 158"><p>When I was younger, I loved it too; now that I'm older, it's the kind of thing that, were I Eric Boyd, would have me saying, <em>"You have got to be KIDDING me!"</em></p><p></p><p>I do agree with one thing, though: The FR's unique claim to fame is its extensive lore. I think it had a niche for that reason, and though I really don't necessarily find anything wrong with the 4e version, it DOES seem to have lost something to me in the revamp; it actually seems to have more in common with the Scarred Lands now than with FR as it was the past 20 years - the magically sundered landscapes, the warring factions, the chaotic feel to the religions, the dead gods, etc. The "lived in" feel doesn't seem as prevalent to me, probably because of the lack of support beyond the three books and the occasional article in DDI.</p><p></p><p>I think Eberron or Greyhawk does well with the tons of unsolved mysteries and blank spaces, but FR was useful for its different tactic of "here's the history of this one tavern in Waterdeep for the past five hundred years" feel to it.</p></blockquote><p></p>
[QUOTE="Henry, post: 4832899, member: 158"] When I was younger, I loved it too; now that I'm older, it's the kind of thing that, were I Eric Boyd, would have me saying, [I]"You have got to be KIDDING me!"[/I] I do agree with one thing, though: The FR's unique claim to fame is its extensive lore. I think it had a niche for that reason, and though I really don't necessarily find anything wrong with the 4e version, it DOES seem to have lost something to me in the revamp; it actually seems to have more in common with the Scarred Lands now than with FR as it was the past 20 years - the magically sundered landscapes, the warring factions, the chaotic feel to the religions, the dead gods, etc. The "lived in" feel doesn't seem as prevalent to me, probably because of the lack of support beyond the three books and the occasional article in DDI. I think Eberron or Greyhawk does well with the tons of unsolved mysteries and blank spaces, but FR was useful for its different tactic of "here's the history of this one tavern in Waterdeep for the past five hundred years" feel to it. [/QUOTE]
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