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<blockquote data-quote="FloatingDisc" data-source="post: 4798527" data-attributes="member: 72222"><p>The campaign setting I am currently developing for my group* is set in the far future (still fantasy, not sci-fi) of the campaign world we first quested together in. The GM of the old campaign will be a player in this new one. </p><p></p><p>The old setting was more-or-less generic, Greyhawk-esque, and mine isn't radically different in terms of content, except for one important difference: The PCs from the old campaign that survived to epic level exist in the new setting as saints and minor deities. </p><p></p><p>There will be subtle differences in name and other details, such as how they are perceived by the general populace (think how the perception of Leto II, AKA the Tyrant, changes over the millenia in the Dune series!). </p><p></p><p>A couple of examples:</p><p>The long dead lawful good paladin will be a Saint with a cult devoted to her that goes around judging and hanging people. </p><p></p><p>The long dead elf wizard who turned evil for power will now be a minor magic deity associated with change rather than wickedness. </p><p></p><p>I'm hoping that including their old creations in this new setting might help them overcome their fears about changing to D&D 4th edition. Fingers crossed! </p><p></p><p>*Actually, my old group, to whom I am returning after an extended overseas jaunt.</p></blockquote><p></p>
[QUOTE="FloatingDisc, post: 4798527, member: 72222"] The campaign setting I am currently developing for my group* is set in the far future (still fantasy, not sci-fi) of the campaign world we first quested together in. The GM of the old campaign will be a player in this new one. The old setting was more-or-less generic, Greyhawk-esque, and mine isn't radically different in terms of content, except for one important difference: The PCs from the old campaign that survived to epic level exist in the new setting as saints and minor deities. There will be subtle differences in name and other details, such as how they are perceived by the general populace (think how the perception of Leto II, AKA the Tyrant, changes over the millenia in the Dune series!). A couple of examples: The long dead lawful good paladin will be a Saint with a cult devoted to her that goes around judging and hanging people. The long dead elf wizard who turned evil for power will now be a minor magic deity associated with change rather than wickedness. I'm hoping that including their old creations in this new setting might help them overcome their fears about changing to D&D 4th edition. Fingers crossed! *Actually, my old group, to whom I am returning after an extended overseas jaunt. [/QUOTE]
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