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What's so wrong with Hulking Hurler?
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<blockquote data-quote="Devilkiller" data-source="post: 2050922" data-attributes="member: 12360"><p>Ok, a closer reading of the Hulking Hurler shows that I am indeed wrong. The definite evidence is an example of a Large hulking hurler tossing a 533 lb boulder. That's above the 400lbs allowed for Gargantuan creature's two-handed improvised weapon, so the rules for maximum weapon size must not apply...or the example could just be wrong...it wouldn't be the first time.</p><p></p><p>Honestly I don't think that whoever wrote the hulking hurler intended the weapon weight to be limited by anything other than the character's ability to lift, but it would have been nice if more sensible rules from the rest of the book could have prevailed. Anyhow, I think that house ruling things "my way" would be a decent fix to bring the class back into balance. I sort of wonder why WotC rarely seems to address broken rules like this in FAQs or errata. I guess they figure we're all smart enough to come up with a house rule, but I like running my game "by the book" when possible to help foster a sense of fairness. Luckily, since none of my players frequent any D&D message boards I doubt I'll ever see the Hulking Hurler exploit attempted.</p><p></p><p></p><p>Stuff like this is why I think this is a good reason to enforce the enforce the standard rules on maximum weapon size. The improvised weapon rules don't say that you can't use an improvised weapon which is larger than a two-handed weapon, but they don't say you can either, so the normal rules should apply as long as you're not a hulking hurler.</p><p></p><p>I suppose you could take Monkey Grip to use a chest for 3d6 as a medium creature, but at that point there would be no advantage since a Monkey Gripped greatsword could do just as much with a better threat range. IMO it is definitely the hulking hurler and not the improvised weapon rules which are broken. I'll grant though that it would have been prudent to impose a maximum damage limit just in case somebody later wrote a feat or ability that eliminates maximum weapon size.</p></blockquote><p></p>
[QUOTE="Devilkiller, post: 2050922, member: 12360"] Ok, a closer reading of the Hulking Hurler shows that I am indeed wrong. The definite evidence is an example of a Large hulking hurler tossing a 533 lb boulder. That's above the 400lbs allowed for Gargantuan creature's two-handed improvised weapon, so the rules for maximum weapon size must not apply...or the example could just be wrong...it wouldn't be the first time. Honestly I don't think that whoever wrote the hulking hurler intended the weapon weight to be limited by anything other than the character's ability to lift, but it would have been nice if more sensible rules from the rest of the book could have prevailed. Anyhow, I think that house ruling things "my way" would be a decent fix to bring the class back into balance. I sort of wonder why WotC rarely seems to address broken rules like this in FAQs or errata. I guess they figure we're all smart enough to come up with a house rule, but I like running my game "by the book" when possible to help foster a sense of fairness. Luckily, since none of my players frequent any D&D message boards I doubt I'll ever see the Hulking Hurler exploit attempted. Stuff like this is why I think this is a good reason to enforce the enforce the standard rules on maximum weapon size. The improvised weapon rules don't say that you can't use an improvised weapon which is larger than a two-handed weapon, but they don't say you can either, so the normal rules should apply as long as you're not a hulking hurler. I suppose you could take Monkey Grip to use a chest for 3d6 as a medium creature, but at that point there would be no advantage since a Monkey Gripped greatsword could do just as much with a better threat range. IMO it is definitely the hulking hurler and not the improvised weapon rules which are broken. I'll grant though that it would have been prudent to impose a maximum damage limit just in case somebody later wrote a feat or ability that eliminates maximum weapon size. [/QUOTE]
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What's so wrong with Hulking Hurler?
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