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*TTRPGs General
What's stopping WOTC from going back to 3.5?
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<blockquote data-quote="technoextreme" data-source="post: 5692452" data-attributes="member: 6680305"><p>Well it doesn't help that Monte Cook actually admitted that some of the design attributes of 3E made a huge mess out of the game.</p><p>Ooo god no. If there is one thing that I have learned about any Pen and Paper RPG is that if you start borrowing from real life you are more often than going to get something that is whitewashed and borderline racist. I don't even like how 4th edition has the thin vestiges of it left in there.</p><p></p><p>That is really weird considering the fact that a lot of the 3.5E modules I have would probably take a day for me to rework them. As long as you aren't trying to do something funky like convert a module designed for a setting like the Forgotten Realms you are peachy keen. In fact it even surprised me because the statblocks on 3.5E monsters are huge.</p></blockquote><p></p>
[QUOTE="technoextreme, post: 5692452, member: 6680305"] Well it doesn't help that Monte Cook actually admitted that some of the design attributes of 3E made a huge mess out of the game. Ooo god no. If there is one thing that I have learned about any Pen and Paper RPG is that if you start borrowing from real life you are more often than going to get something that is whitewashed and borderline racist. I don't even like how 4th edition has the thin vestiges of it left in there. That is really weird considering the fact that a lot of the 3.5E modules I have would probably take a day for me to rework them. As long as you aren't trying to do something funky like convert a module designed for a setting like the Forgotten Realms you are peachy keen. In fact it even surprised me because the statblocks on 3.5E monsters are huge. [/QUOTE]
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What's stopping WOTC from going back to 3.5?
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