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What's stopping WOTC from going back to 3.5?
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 5693020"><p>I think this is a reasonable expectation. I purchased tons of 3rd party material during 3E, remain a huge fan of the system and the open license, but just think this is one area where WOTC fell short. I admit, it was nice having such high volume material at the time. Would have been nice to have high quality production modules on top of that. What I am saying is I just never found myself enjoying the official WOTC products after the core book (with a few exceptions). And would have liked to see them put out some strong module series. </p><p> </p><p></p><p> </p><p>No, I gave the wrong impression there. I don't care about the form (all a boxed set gives you is a fold out map a seperate booklets (occassional overlays, dice and stock cards). What I want is the kind of content you used to get in those boxed sets: great locations, great setting and background information, excellent adventures, etc. They were comprehensive. You could easily reproduce this in a large book. </p><p> </p><p></p><p> </p><p>Yes, and I don't think I am alone here. This might not be your thing, and that is fine, but I like having lots of setting material and modules for inspriation. When the two are combined, even better. </p><p> </p><p></p><p> </p><p>No. I just want length, more than a 12 page dungeon adventure. Want a full sized module. I wasn't really complaining about the length of 3rd part or even official modules during 3E, just explaining why Dungeon wasn't enough for me (I liked dungeon but I do have a host of reasons why it didn't cover the ground of official module material). </p><p> </p><p></p><p> </p><p>Yes, this is something that just never clicked for me. </p><p> </p><p></p><p> </p><p>Personally I am not hung up on a the writer's credentials. I may have overstated this point. I do want good quality adventures. While dungeon was good at times, there were entire issues I found I couldn't use.</p><p> </p><p></p><p> </p><p>Not at all. I just want them to take a lesson from some of the things going on from the 80s to 90s. There was also a lot of problems with modules form that period. No denying that. Like I said in another post, I don't want to go back to 1982 or 1990.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 5693020"] I think this is a reasonable expectation. I purchased tons of 3rd party material during 3E, remain a huge fan of the system and the open license, but just think this is one area where WOTC fell short. I admit, it was nice having such high volume material at the time. Would have been nice to have high quality production modules on top of that. What I am saying is I just never found myself enjoying the official WOTC products after the core book (with a few exceptions). And would have liked to see them put out some strong module series. No, I gave the wrong impression there. I don't care about the form (all a boxed set gives you is a fold out map a seperate booklets (occassional overlays, dice and stock cards). What I want is the kind of content you used to get in those boxed sets: great locations, great setting and background information, excellent adventures, etc. They were comprehensive. You could easily reproduce this in a large book. Yes, and I don't think I am alone here. This might not be your thing, and that is fine, but I like having lots of setting material and modules for inspriation. When the two are combined, even better. No. I just want length, more than a 12 page dungeon adventure. Want a full sized module. I wasn't really complaining about the length of 3rd part or even official modules during 3E, just explaining why Dungeon wasn't enough for me (I liked dungeon but I do have a host of reasons why it didn't cover the ground of official module material). Yes, this is something that just never clicked for me. Personally I am not hung up on a the writer's credentials. I may have overstated this point. I do want good quality adventures. While dungeon was good at times, there were entire issues I found I couldn't use. Not at all. I just want them to take a lesson from some of the things going on from the 80s to 90s. There was also a lot of problems with modules form that period. No denying that. Like I said in another post, I don't want to go back to 1982 or 1990. [/QUOTE]
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What's stopping WOTC from going back to 3.5?
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