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What's the 5e equivalent of masterwork?
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<blockquote data-quote="Tony Vargas" data-source="post: 7058499" data-attributes="member: 996"><p>In 1e, I'd give finely-crafted non-magical weapons (and minor 'charmed' magical ones) better armor vs weapon adjustments. A +1 to damage /or/ attack, not both, could also work. Still not as good as a magic weapon, but better than an ordinary one. A +1 to hit weapon might be particularly well-balanced, a +1 damage might be particularly sharp (like a drusus, for instance). It'd also make sense to require some extra upkeep of or practice with such a weapon. A little downtime 'tax' as it were. Or, after using it in a fight, you might need to sharpen it during the next short rest before getting the bonus again. Depends on how 'gritty' low-fantasy you want to get with it. </p><p></p><p>If you just want to emphasize the awesomness of the best non-magical swords, like a famed damascus blade or something, you could make them +1 (or even the same +2 & +3 possible with magic) attack & damage, but not have them overcome resistance or other special defenses the way magic weapons sometimes can.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7058499, member: 996"] In 1e, I'd give finely-crafted non-magical weapons (and minor 'charmed' magical ones) better armor vs weapon adjustments. A +1 to damage /or/ attack, not both, could also work. Still not as good as a magic weapon, but better than an ordinary one. A +1 to hit weapon might be particularly well-balanced, a +1 damage might be particularly sharp (like a drusus, for instance). It'd also make sense to require some extra upkeep of or practice with such a weapon. A little downtime 'tax' as it were. Or, after using it in a fight, you might need to sharpen it during the next short rest before getting the bonus again. Depends on how 'gritty' low-fantasy you want to get with it. If you just want to emphasize the awesomness of the best non-magical swords, like a famed damascus blade or something, you could make them +1 (or even the same +2 & +3 possible with magic) attack & damage, but not have them overcome resistance or other special defenses the way magic weapons sometimes can. [/QUOTE]
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What's the 5e equivalent of masterwork?
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