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What's the best balance in a 4e session between time spent in and out of combat?
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<blockquote data-quote="Mengu" data-source="post: 5883844" data-attributes="member: 65726"><p>I think it's best to have a few sessions with no combat. Otherwise, I find it incredibly difficult to get into the story. Trying to have a combat every session feels like banging my head against a memory wall because people forget stuff without sufficient immersion into the story. But if I spend a session or two on setup, then the next 3-4 sessions can have lots of combat because I've set the stage, people know the story, and I don't have to remind them every minute, what's going on (well... sometimes I still have to, but I feel I've done the best I can). The role playing sessions help immensely with visualization. And the resolution feels much more purposeful.</p><p></p><p>Over the course of 10 sessions, I'd say time spent is probably 60% combat, 40% non-combat. But some sessions may be 100% combat, some maybe 0% combat, and there is of course everything else in between.</p><p></p><p>Play style and available time per session are also a big factor. In another group, we had 9 hour sessions. This allows for a much more casual pace for role playing and combat, and for fitting multiple combats in a session. With one of my groups, we play LFR, and I just sort of glaze over the story in about 10% of the time, and just jump into the combat, otherwise, there is no way I can wrap up 3 paragon fights in 4-5 hours.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5883844, member: 65726"] I think it's best to have a few sessions with no combat. Otherwise, I find it incredibly difficult to get into the story. Trying to have a combat every session feels like banging my head against a memory wall because people forget stuff without sufficient immersion into the story. But if I spend a session or two on setup, then the next 3-4 sessions can have lots of combat because I've set the stage, people know the story, and I don't have to remind them every minute, what's going on (well... sometimes I still have to, but I feel I've done the best I can). The role playing sessions help immensely with visualization. And the resolution feels much more purposeful. Over the course of 10 sessions, I'd say time spent is probably 60% combat, 40% non-combat. But some sessions may be 100% combat, some maybe 0% combat, and there is of course everything else in between. Play style and available time per session are also a big factor. In another group, we had 9 hour sessions. This allows for a much more casual pace for role playing and combat, and for fitting multiple combats in a session. With one of my groups, we play LFR, and I just sort of glaze over the story in about 10% of the time, and just jump into the combat, otherwise, there is no way I can wrap up 3 paragon fights in 4-5 hours. [/QUOTE]
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What's the best balance in a 4e session between time spent in and out of combat?
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