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What's the best D&D game currently on the market?
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<blockquote data-quote="icebreaker" data-source="post: 1098242" data-attributes="member: 3725"><p>Actually i really liked POR2. It does have a couple critical flaws but its one of the few CRPG's i've actually finished.</p><p></p><p>1st thing the game REQUIRES the speed hack it should be included in the official patch.Without it the game really is unplayable, with it the combat engine/turn based system is the best i've seen in a CRPG in years..best since fallout actually.</p><p></p><p></p><p>2nd the Dwarf Dungeons should be about 50 % smaller per level,thats the critical design flaw making them huge and monotonous for the first 1/3rd of the game. Once you break thru to the city,outdoor area of MythDrannor the game greatly improves.</p><p>They tried to increase the hours of play by making the first 4 dungeon levels huge..it was a fatal mistake since most that hate this game never saw more then the first couple levels.</p><p></p><p></p><p>3rd the game is dirivitive of 3rd edition Rules but isn't 3E.. some people were so insanely insensed over this that they never gave the game a chance..yes alot of the rules are wrong..clerics are basically sorcerers with cleric spell ect..but if you just play it on its own merrit the system works within the game just fine..its just not true 3E...its a computer game it never was gonna be true 3E</p><p></p><p>I enjoyed the quest/story line as it progressed as much as Icewind dale and others like it. THIS CRPG is a combat RPG like diablo,icewindale,divine divinity ect ect.. its not a story dialog CRPG like Planescape torment.</p><p></p><p></p><p></p><p>What i want is someone to go back and update the goldbox turnbased CRPG's and give them 100% new 1024X768 graphics and sound but keep the game the same..i would buy them all.. rpgs should be turned based i don't know why developers like bioware can't get that.</p></blockquote><p></p>
[QUOTE="icebreaker, post: 1098242, member: 3725"] Actually i really liked POR2. It does have a couple critical flaws but its one of the few CRPG's i've actually finished. 1st thing the game REQUIRES the speed hack it should be included in the official patch.Without it the game really is unplayable, with it the combat engine/turn based system is the best i've seen in a CRPG in years..best since fallout actually. 2nd the Dwarf Dungeons should be about 50 % smaller per level,thats the critical design flaw making them huge and monotonous for the first 1/3rd of the game. Once you break thru to the city,outdoor area of MythDrannor the game greatly improves. They tried to increase the hours of play by making the first 4 dungeon levels huge..it was a fatal mistake since most that hate this game never saw more then the first couple levels. 3rd the game is dirivitive of 3rd edition Rules but isn't 3E.. some people were so insanely insensed over this that they never gave the game a chance..yes alot of the rules are wrong..clerics are basically sorcerers with cleric spell ect..but if you just play it on its own merrit the system works within the game just fine..its just not true 3E...its a computer game it never was gonna be true 3E I enjoyed the quest/story line as it progressed as much as Icewind dale and others like it. THIS CRPG is a combat RPG like diablo,icewindale,divine divinity ect ect.. its not a story dialog CRPG like Planescape torment. What i want is someone to go back and update the goldbox turnbased CRPG's and give them 100% new 1024X768 graphics and sound but keep the game the same..i would buy them all.. rpgs should be turned based i don't know why developers like bioware can't get that. [/QUOTE]
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