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General Tabletop Discussion
*Pathfinder & Starfinder
What's The Best Monster Book?
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<blockquote data-quote="I'm A Banana" data-source="post: 6037448" data-attributes="member: 2067"><p>For me personally, that MV fluff is kinda weak. I was kind of lost in the first six words there. It doesn't have a bad little adventure seed in there, but it's kind of over-the-top and overwrought. The 2e black dragon's suggestion of hating people and tainting water and prefering to wait in ambush are all things about the creature you can use to build with the creature. For the plague demons, the similar adventure hook is their diseased touch. Which can be good. But if I use plague demons, I've gotta accept a whole dead universe and the ability to cross from it to this one and some sort of exarch stirring in the elemental chaos? Man, all I have to do is planning for this one night, I don't want a whole <em>30-level campaign arc</em>, I just want a dungeon, some monsters, some NPC's, some adventure hooks, and some support for the three pillars.</p><p></p><p>It's sort of like they gave me "campaign arc," when what I wanted was "adventure ideas," y'know?</p><p></p><p>That's just me. It clearly works for you and that's awesome. Because it's awesome to include the adventure ideas with the monster stuff! And that's part of what makes 4e's MV the strongest 4e monster book IMO. I still think 2e's is better (the density and support for lairs psychology make it better in this respect for me), but the 4e MV is a stab in the right general direction.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6037448, member: 2067"] For me personally, that MV fluff is kinda weak. I was kind of lost in the first six words there. It doesn't have a bad little adventure seed in there, but it's kind of over-the-top and overwrought. The 2e black dragon's suggestion of hating people and tainting water and prefering to wait in ambush are all things about the creature you can use to build with the creature. For the plague demons, the similar adventure hook is their diseased touch. Which can be good. But if I use plague demons, I've gotta accept a whole dead universe and the ability to cross from it to this one and some sort of exarch stirring in the elemental chaos? Man, all I have to do is planning for this one night, I don't want a whole [I]30-level campaign arc[/I], I just want a dungeon, some monsters, some NPC's, some adventure hooks, and some support for the three pillars. It's sort of like they gave me "campaign arc," when what I wanted was "adventure ideas," y'know? That's just me. It clearly works for you and that's awesome. Because it's awesome to include the adventure ideas with the monster stuff! And that's part of what makes 4e's MV the strongest 4e monster book IMO. I still think 2e's is better (the density and support for lairs psychology make it better in this respect for me), but the 4e MV is a stab in the right general direction. [/QUOTE]
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What's The Best Monster Book?
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