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General Tabletop Discussion
*Pathfinder & Starfinder
What's The Best Monster Book?
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<blockquote data-quote="Starfox" data-source="post: 6050285" data-attributes="member: 2303"><p>Midpoint between 3E and 4E monster books. The game should not be so complex that you really need more than a quarter-page even for a complex monster. One quarter of a page is a picture. The rest of the page gets to be background and fluff. More than one page per monster, and it risks becoming a wall of text and restrictive rather than inspirational. Important monsters get as much as a 2-page spread. with a stat block of perhaps half a page.</p><p></p><p>I used to be less fluff-oriented, and then more fluff-oriented, but as I matured I realized this is the balance I like best.</p><p></p><p>About half the 1E stat block was superfluous; I agree % in lair was not very interesting. The 3E stat block (as well as Pathfinder) really is too complex for my liking - because the rules they are used with are too complex. I kind of liked the 4E monster format, but the fluff got pushed too far into a corner. A complex monster needs minor abilities and fluff beside its heavy-hitter combat powers to make it interesting, even if these minor abilities are only hinted at.</p></blockquote><p></p>
[QUOTE="Starfox, post: 6050285, member: 2303"] Midpoint between 3E and 4E monster books. The game should not be so complex that you really need more than a quarter-page even for a complex monster. One quarter of a page is a picture. The rest of the page gets to be background and fluff. More than one page per monster, and it risks becoming a wall of text and restrictive rather than inspirational. Important monsters get as much as a 2-page spread. with a stat block of perhaps half a page. I used to be less fluff-oriented, and then more fluff-oriented, but as I matured I realized this is the balance I like best. About half the 1E stat block was superfluous; I agree % in lair was not very interesting. The 3E stat block (as well as Pathfinder) really is too complex for my liking - because the rules they are used with are too complex. I kind of liked the 4E monster format, but the fluff got pushed too far into a corner. A complex monster needs minor abilities and fluff beside its heavy-hitter combat powers to make it interesting, even if these minor abilities are only hinted at. [/QUOTE]
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What's The Best Monster Book?
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