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Whats the best race?
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<blockquote data-quote="Crazy_Dragon" data-source="post: 4375876" data-attributes="member: 72953"><p>So, I have been wondering what you all think is the best race, AND why</p><p>I think </p><p></p><p>Dragonborn</p><p></p><p>Dragonborn Fury: When you’re bloodied, you gain a +1</p><p>racial bonus to attack rolls. Love that because its often</p><p></p><p>Draconic Heritage: Your healing surge value is equal</p><p>to one-quarter of your maximum hit points + your</p><p>Constitution modifier. Adding your Constitution Modifier? delicious more so for more martial classes</p><p></p><p>And finally for, Drum Roll please</p><p></p><p>(its kind hard to explain so its going to be a direct Quote)</p><p></p><p>"Dragon Breath Dragonborn Racial Power...</p><p>...Encounter Acid, Cold, Fire, <em><u>Lightning</u></em>, or Poison</p><p><strong>Minor Action</strong> Close blast 3 </p><p><strong>Targets: All creatures in area</strong></p><p>Attack: Strength + 2 vs. Reflex, Constitution + 2 vs. Reflex, or</p><p>Dexterity + 2 vs. Reflex</p><p>Hit: 1d6 + Constitution modifier damage.</p><p>Increase to +4 bonus and 2d6 + Constitution modifier</p><p>damage at 11th level, and to +6 bonus and 3d6 +</p><p>Constitution modifier damage at 21st level.</p><p>Special: When you create your character, choose Strength,</p><p>Constitution, or Dexterity as the ability score you use</p><p>when making attack rolls with this power. You also choose</p><p>the power’s damage type: acid, cold, fire, lightning, or</p><p>poison. These two choices remain throughout your character’s</p><p>life and do not change the power’s other effects."</p><p></p><p>Ahem now for Überness with Feats,</p><p></p><p>Enlarged Dragon Breath=Dragon breath becomes blast 5</p><p>Empowered Dragon Breath=Dragon breath uses d10s (replacing d6s)</p><p></p><p>Lightning Arc</p><p>Benefit: When you score a critical hit with a power</p><p>that has the <u><em>lightning</em></u><u><em>keyword</em></u>, you can choose to treat</p><p>the attack as a normal hit instead of a critical hit. If</p><p>you do, choose another target within 10 squares of</p><p>the original target that was not already targeted or</p><p>affected by the power. That target takes damage equal</p><p>to the damage dealt to the original target.</p></blockquote><p></p>
[QUOTE="Crazy_Dragon, post: 4375876, member: 72953"] So, I have been wondering what you all think is the best race, AND why I think Dragonborn Dragonborn Fury: When you’re bloodied, you gain a +1 racial bonus to attack rolls. Love that because its often Draconic Heritage: Your healing surge value is equal to one-quarter of your maximum hit points + your Constitution modifier. Adding your Constitution Modifier? delicious more so for more martial classes And finally for, Drum Roll please (its kind hard to explain so its going to be a direct Quote) "Dragon Breath Dragonborn Racial Power... ...Encounter Acid, Cold, Fire, [I][U]Lightning[/U][/I], or Poison [B]Minor Action[/B] Close blast 3 [B]Targets: All creatures in area[/B] Attack: Strength + 2 vs. Reflex, Constitution + 2 vs. Reflex, or Dexterity + 2 vs. Reflex Hit: 1d6 + Constitution modifier damage. Increase to +4 bonus and 2d6 + Constitution modifier damage at 11th level, and to +6 bonus and 3d6 + Constitution modifier damage at 21st level. Special: When you create your character, choose Strength, Constitution, or Dexterity as the ability score you use when making attack rolls with this power. You also choose the power’s damage type: acid, cold, fire, lightning, or poison. These two choices remain throughout your character’s life and do not change the power’s other effects." Ahem now for Überness with Feats, Enlarged Dragon Breath=Dragon breath becomes blast 5 Empowered Dragon Breath=Dragon breath uses d10s (replacing d6s) Lightning Arc Benefit: When you score a critical hit with a power that has the [U][I]lightning[/I][/U][U][I]keyword[/I][/U], you can choose to treat the attack as a normal hit instead of a critical hit. If you do, choose another target within 10 squares of the original target that was not already targeted or affected by the power. That target takes damage equal to the damage dealt to the original target. [/QUOTE]
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