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What's the best trap you've ever unleashed upon your players?
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<blockquote data-quote="xnosipjpqmhd" data-source="post: 2580645"><p>Here's another great idea... simple and effective. It's not mine; I probably read it on a thread similar to this one a long time ago. Anyway...</p><p></p><p>Let's say the Bad Guys (tm) are kobolds, gnomes, or other lightweight types. One area of their lair has a section of old floor that is about to give way, but it still seems to be able to support the weight of one kobold at a time crossing it. Painted on the wall is a crude warning (either in the Kobold language, or more likely, in the form of a crude and ambigious pictogram) for the kobolds to cross one at a time. This isn't even necessarily a real trap or intentional defence, but it can cause heartache to players regardless ;-)</p><p></p><p>Or...</p><p></p><p>Let's say a few bad guys are guarding a 10-foot-wide passage. They have stacked some stones across the hall as a barricade (providing ample cover against range attacks ;-), with some dry twigs and leaves strewn on the floor leading up to it, so they will hear the footfalls of intruders.</p><p></p><p>What the heroes may not know is that the twigs and leaves conceal a tattered blanket that has been stretched over a pit. The defenders know that there is a slender ledge on one side of the pit to allow them to cross safely, but it's unlikely that any hero will be able to check for traps so close to the barricade without being attacked repeatedly. Thus someone is likely to fall into the pit, perhaps two or three heroes, if they try to charge the barricade at the same time. Once they've fallen in, the kobolds simply start pushing the heavy stones of the barricade down upon the trapped heroes.</p><p></p><p>ironregime</p></blockquote><p></p>
[QUOTE="xnosipjpqmhd, post: 2580645"] Here's another great idea... simple and effective. It's not mine; I probably read it on a thread similar to this one a long time ago. Anyway... Let's say the Bad Guys (tm) are kobolds, gnomes, or other lightweight types. One area of their lair has a section of old floor that is about to give way, but it still seems to be able to support the weight of one kobold at a time crossing it. Painted on the wall is a crude warning (either in the Kobold language, or more likely, in the form of a crude and ambigious pictogram) for the kobolds to cross one at a time. This isn't even necessarily a real trap or intentional defence, but it can cause heartache to players regardless ;-) Or... Let's say a few bad guys are guarding a 10-foot-wide passage. They have stacked some stones across the hall as a barricade (providing ample cover against range attacks ;-), with some dry twigs and leaves strewn on the floor leading up to it, so they will hear the footfalls of intruders. What the heroes may not know is that the twigs and leaves conceal a tattered blanket that has been stretched over a pit. The defenders know that there is a slender ledge on one side of the pit to allow them to cross safely, but it's unlikely that any hero will be able to check for traps so close to the barricade without being attacked repeatedly. Thus someone is likely to fall into the pit, perhaps two or three heroes, if they try to charge the barricade at the same time. Once they've fallen in, the kobolds simply start pushing the heavy stones of the barricade down upon the trapped heroes. ironregime [/QUOTE]
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What's the best trap you've ever unleashed upon your players?
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