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Whats the best way to end a campain?
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<blockquote data-quote="Rubeus Hagrid" data-source="post: 16206"><p>My game has been running since 1984, has been through eleven groups, with only my wife remaining from the original game. One Tabletop and one PBEM group can't get enough of it.</p><p></p><p> Its built into my game that the old PCs often become the new generation of Deities.</p><p></p><p> The main Plotline, which began in 1984, is entering its last chapter, which should take another two years to play out.</p><p></p><p> The "game world" also includes links to a Star Trek campaign, my Superhero Universe which has been around since a month after the D&D one, and at least five other inhabited worlds that have been visited or glimpsed with more stories to be told in, on, and around them. I expect to still be DMing the same world with the same history in my 90s.</p></blockquote><p></p>
[QUOTE="Rubeus Hagrid, post: 16206"] My game has been running since 1984, has been through eleven groups, with only my wife remaining from the original game. One Tabletop and one PBEM group can't get enough of it. Its built into my game that the old PCs often become the new generation of Deities. The main Plotline, which began in 1984, is entering its last chapter, which should take another two years to play out. The "game world" also includes links to a Star Trek campaign, my Superhero Universe which has been around since a month after the D&D one, and at least five other inhabited worlds that have been visited or glimpsed with more stories to be told in, on, and around them. I expect to still be DMing the same world with the same history in my 90s. [/QUOTE]
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Whats the best way to end a campain?
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