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What's the best way to run a game online?
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<blockquote data-quote="clark411" data-source="post: 630708" data-attributes="member: 4768"><p>I use OpenRPG ( <a href="http://www.openrpg.com" target="_blank">www.openrpg.com</a> )</p><p></p><p>-It has a chat function (good thing no?) with little things you can do to differenciate players- various text colors etc. Each character also has a little "status" readout that he or she can alter as appropriate- idle / typing / bathroom / etc.</p><p>-a grid-map that you can import images (mini's, background maps like dungeon layouts, and NPC / PC Visuals) onto. Can also move em around, and the map can also be drawn on, so you can squiggle down where exactly the Cloudkill spell landed.</p><p>-It has a pretty decent random roll system that does d4's through d20's. Just plug in the # of dice you want rolled, the modifier in a wee text box, then click the button. All very user friendly.</p><p>-Also players and DMs can design their own character sheets, with buttons and checkboxes for various functions. One of my players has pretty much completely automated both his characters... just presses the power attack button or the Spot button.</p><p></p><p>On the whole it works well and isn't much of a hassle, although the base python it uses can be a bit of a pain to get running at times.</p></blockquote><p></p>
[QUOTE="clark411, post: 630708, member: 4768"] I use OpenRPG ( [url]www.openrpg.com[/url] ) -It has a chat function (good thing no?) with little things you can do to differenciate players- various text colors etc. Each character also has a little "status" readout that he or she can alter as appropriate- idle / typing / bathroom / etc. -a grid-map that you can import images (mini's, background maps like dungeon layouts, and NPC / PC Visuals) onto. Can also move em around, and the map can also be drawn on, so you can squiggle down where exactly the Cloudkill spell landed. -It has a pretty decent random roll system that does d4's through d20's. Just plug in the # of dice you want rolled, the modifier in a wee text box, then click the button. All very user friendly. -Also players and DMs can design their own character sheets, with buttons and checkboxes for various functions. One of my players has pretty much completely automated both his characters... just presses the power attack button or the Spot button. On the whole it works well and isn't much of a hassle, although the base python it uses can be a bit of a pain to get running at times. [/QUOTE]
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