Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What's the best/your favorite starting site-based adventure, or sandbox?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 6252503" data-attributes="member: 7006"><p>Once I finish my current <em>Gates of Firestorm Peak</em> campaign (which I sandboxed and talked about previously in another thread)... my next thoughts are either to use and more fully expand either <em>Expedition To Castle Ravenloft</em> or <em>Isle of Dread</em>.</p><p></p><p>EtCR already has expanded and sandboxed things a bit more out from the village of Barovia... with all the fanes that the party should deal with before heading to the castle itself. But if I do go with that adventure, I'll probably go rummaging through my modules and pull out a few more that are necromancy, gypsy, or gothic related. I know there's a couple "haunted house" modules out there that could be dropped into Barovia easily enough... there's a 4E Nentir Vale Backdrop article (Backdrop: Mistwatch) that is marked similar to the situation in Barovia that I can plunder some ideas from. Plus I'm sure there are plenty of others. Having a landscape that is surrounded by the impenetrable mist contains everyone and everything and makes for a cool land to explore.</p><p></p><p>And as far as <em>Isle of Dread</em> is concerned... it's another one where the area is contained. The fact that it's already been updated as a D&D Next playtest adventure just makes it even better. There's already a bunch of areas on the map that are encounter spots, but there's still plenty of space to drop in other modules (like <em>The Lost Isle of Castanamir</em>) or encounters as need be. I've even thought removing the temple found on Taboo Island and replacing it with the City of Skulls (incorporating <em>Return to the Tomb of Horrors</em> into the Isle).</p><p></p><p>In both cases, they each have a starting village to use-- Barovia and Tanaroa... and plenty of space beyond to begin exploring. And also in both cases, there is a central plot adventure area (the Castle and Taboo Island) that the party will eventually make their way towards. I've found that doing it that way for my current GoFP campaign has worked really, really well... and I'm looking forward to trying it again with a different central adventure (either Castle Ravenloft or the Tomb of Horrors.)</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6252503, member: 7006"] Once I finish my current [I]Gates of Firestorm Peak[/I] campaign (which I sandboxed and talked about previously in another thread)... my next thoughts are either to use and more fully expand either [I]Expedition To Castle Ravenloft[/I] or [I]Isle of Dread[/I]. EtCR already has expanded and sandboxed things a bit more out from the village of Barovia... with all the fanes that the party should deal with before heading to the castle itself. But if I do go with that adventure, I'll probably go rummaging through my modules and pull out a few more that are necromancy, gypsy, or gothic related. I know there's a couple "haunted house" modules out there that could be dropped into Barovia easily enough... there's a 4E Nentir Vale Backdrop article (Backdrop: Mistwatch) that is marked similar to the situation in Barovia that I can plunder some ideas from. Plus I'm sure there are plenty of others. Having a landscape that is surrounded by the impenetrable mist contains everyone and everything and makes for a cool land to explore. And as far as [I]Isle of Dread[/I] is concerned... it's another one where the area is contained. The fact that it's already been updated as a D&D Next playtest adventure just makes it even better. There's already a bunch of areas on the map that are encounter spots, but there's still plenty of space to drop in other modules (like [I]The Lost Isle of Castanamir[/I]) or encounters as need be. I've even thought removing the temple found on Taboo Island and replacing it with the City of Skulls (incorporating [I]Return to the Tomb of Horrors[/I] into the Isle). In both cases, they each have a starting village to use-- Barovia and Tanaroa... and plenty of space beyond to begin exploring. And also in both cases, there is a central plot adventure area (the Castle and Taboo Island) that the party will eventually make their way towards. I've found that doing it that way for my current GoFP campaign has worked really, really well... and I'm looking forward to trying it again with a different central adventure (either Castle Ravenloft or the Tomb of Horrors.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What's the best/your favorite starting site-based adventure, or sandbox?
Top