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Community
General Tabletop Discussion
*Pathfinder & Starfinder
What's the big deal with "feat taxes?"
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<blockquote data-quote="GMforPowergamers" data-source="post: 5581034" data-attributes="member: 67338"><p>no the lose is my group nd one like it... we have powergamers who are already above ar with the feats...who will be given 2-3 free feats that they can then take as other optimal feats increaseing there already huge power... </p><p></p><p>Let me give you the tony/matt example... on avrage matt hits on a 3-5 depending ont eh monster... Tony hits on a 13-15... matt will get feats that will increase his damage, tony gets a +1 to nads and to hit...</p><p></p><p>the loose is that as is the game is too easy to have overpowered opt characters...but there is a limit (thank god for no pun pun) what I don't want is for that limit to increase....</p><p></p><p></p><p>I will tell you from what I have seen, here is how this plays out... Tony does not notice the +1/2/3 to hit... matt brags about how his new feat is the best and why... Matt gets more face time and tony just wants to punch matt in said face... end ressult powergamer got better (bad ressult)</p><p></p><p>My suggested fix (still not perfect) make expertise +1 to hit +2 at 21, and make a couple dozen new paragon paths that give good flavor AND +1 to hit...</p><p></p><p></p><p></p><p></p><p>edit: the win/win is the feat, that some games will make you take some will be optional, some will give for free...becuse again The last thing I want is to have to take away a buff from the party...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 5581034, member: 67338"] no the lose is my group nd one like it... we have powergamers who are already above ar with the feats...who will be given 2-3 free feats that they can then take as other optimal feats increaseing there already huge power... Let me give you the tony/matt example... on avrage matt hits on a 3-5 depending ont eh monster... Tony hits on a 13-15... matt will get feats that will increase his damage, tony gets a +1 to nads and to hit... the loose is that as is the game is too easy to have overpowered opt characters...but there is a limit (thank god for no pun pun) what I don't want is for that limit to increase.... I will tell you from what I have seen, here is how this plays out... Tony does not notice the +1/2/3 to hit... matt brags about how his new feat is the best and why... Matt gets more face time and tony just wants to punch matt in said face... end ressult powergamer got better (bad ressult) My suggested fix (still not perfect) make expertise +1 to hit +2 at 21, and make a couple dozen new paragon paths that give good flavor AND +1 to hit... edit: the win/win is the feat, that some games will make you take some will be optional, some will give for free...becuse again The last thing I want is to have to take away a buff from the party... [/QUOTE]
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Community
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What's the big deal with "feat taxes?"
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