Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
What's the big deal with point buy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nonlethal Force" data-source="post: 3070225" data-attributes="member: 35788"><p>That's fair. As long as a player "shuts up and plays" after logging an inital complaint, that's cool. We all have differing opinions. So long as the players understand that in the end the DMs method wins.</p><p></p><p></p><p></p><p>I think this is a hard point for the point-buyers to argue - and I am a point buyer. Look at a game with point buy and the vast majority will have all even stats and descending order or importance. Of course there are a few exceptions - the dwarven cleric with an abysmal charisma being one of my favorite! But for the most part point buy methods lean to cookie cutter characters. But ... see my next comment.</p><p></p><p></p><p></p><p>I do not think the system is what is to blame. Take driving a porsche in the middle of Montana or some other flat area where you can see for what seems like hundereds of miles. The gas pedal is right under your feet, there isn't a soul on the road ... do you end up going 140 mph just to see what it feels like? If you don't it isn't the car's fault. If you do, it isn't the cars fault. The human mind is what's to blame.</p><p></p><p>3.0 and 3.5 make no such advances. I've read through plenty of books and I don't recall seeing a paragraph on planning your character out to even the next level. Sure, they do suggest that you have a concept in mind and you make wise choices to allow the future to have possibilities. But that just makes sense.</p><p></p><p>Likewise with cookie cutter characters. Point Buy may lean towards cookie cutter characters, but that isn't the fault of the system, its the fault of the human mind making the character. Don't crucify a good system because we play with greedy, selfish minds!</p><p></p><p>Personally, I feel that character generation is like Roleplaying. It is a process that needs to be taught to be done well. People who take out their first character ever want everything to go perfectly because it's their fantasy! But after you've played 10 fantasies you realize that being perfect isn't what it is all cracked up to be. What does Agent Smith say to Morpheus in the original Matrix? Something along the lines of the fact that Human beings define their existance in misery, living in it, and struggling to overcome it. [That's the gist, not an actual quote] Learning to want to play characters with flaws needs to be taught!</p><p></p><p>I don't need randomly rolled dice to force me to learn how to play a character with a flaw. I use point buy method all the time and play characters with even two stats at an 8 just because it demonstrates their imperfection - or lack of skill. I don't need a set of dice to force me to do that.</p><p></p><p>ULTIMATE POINT FOR THOSE WHO QUIT READING! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>The system is only a system. Both rolling and point buy are valid and can be used to create fun, balanced characters. Our arguments should not be based on exalting one system over the other, it should be looking upon those who manipulate the system with criticism!</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 3070225, member: 35788"] That's fair. As long as a player "shuts up and plays" after logging an inital complaint, that's cool. We all have differing opinions. So long as the players understand that in the end the DMs method wins. I think this is a hard point for the point-buyers to argue - and I am a point buyer. Look at a game with point buy and the vast majority will have all even stats and descending order or importance. Of course there are a few exceptions - the dwarven cleric with an abysmal charisma being one of my favorite! But for the most part point buy methods lean to cookie cutter characters. But ... see my next comment. I do not think the system is what is to blame. Take driving a porsche in the middle of Montana or some other flat area where you can see for what seems like hundereds of miles. The gas pedal is right under your feet, there isn't a soul on the road ... do you end up going 140 mph just to see what it feels like? If you don't it isn't the car's fault. If you do, it isn't the cars fault. The human mind is what's to blame. 3.0 and 3.5 make no such advances. I've read through plenty of books and I don't recall seeing a paragraph on planning your character out to even the next level. Sure, they do suggest that you have a concept in mind and you make wise choices to allow the future to have possibilities. But that just makes sense. Likewise with cookie cutter characters. Point Buy may lean towards cookie cutter characters, but that isn't the fault of the system, its the fault of the human mind making the character. Don't crucify a good system because we play with greedy, selfish minds! Personally, I feel that character generation is like Roleplaying. It is a process that needs to be taught to be done well. People who take out their first character ever want everything to go perfectly because it's their fantasy! But after you've played 10 fantasies you realize that being perfect isn't what it is all cracked up to be. What does Agent Smith say to Morpheus in the original Matrix? Something along the lines of the fact that Human beings define their existance in misery, living in it, and struggling to overcome it. [That's the gist, not an actual quote] Learning to want to play characters with flaws needs to be taught! I don't need randomly rolled dice to force me to learn how to play a character with a flaw. I use point buy method all the time and play characters with even two stats at an 8 just because it demonstrates their imperfection - or lack of skill. I don't need a set of dice to force me to do that. ULTIMATE POINT FOR THOSE WHO QUIT READING! :D The system is only a system. Both rolling and point buy are valid and can be used to create fun, balanced characters. Our arguments should not be based on exalting one system over the other, it should be looking upon those who manipulate the system with criticism! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What's the big deal with point buy?
Top