Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What's the big deal with point buy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="airwalkrr" data-source="post: 3072493" data-attributes="member: 12460"><p>It isn't my character; it is a PC in a game I run. The dwarf has a 6 Charisma and he's the de facto leader of the party simply because he is assertive. That and he has the leadership feat. The player actually roleplays the 6 Charisma very well by being gruff, blunt, and rude. But he manages to set party policy by leveraging the fact that he is a the one taking most of the hits. He is always the first into the room, usually the first to get hit, and the sufferer of the most deaths (two).</p><p></p><p>His Strength, which is a 21 counting his belt of giant strength +4, is far better than any other character's meaning he usually dishes out the most damage. He is a dwarf with levels of exotic weapon master so his power attacking damage is quite painful. As far as roleplaying the other abilities that you actually roleplay (Intelligence, Wisdom, and Charisma), he does all of those very well. He is none too bright, but not an idiot (Int 10). He isn't the keenest fellow, but he makes the right decisions in a crunch (Wis 12). He is rude, conceited, and lacking in social graces (Cha 6; part of the reason he picked up a bard cohort, to remind him when to keep his mouth shut).</p><p></p><p></p><p></p><p>Smart thieves certainly do! In a cosmopolitan city like Greyhawk, you can bet your ass that there are mages in the Thieves' Guild who point out soft targets like wet-behind-the-ears adventurers with more loot than they know how to handle.</p><p></p><p></p><p></p><p>I'm not sure if you are aware of this, but 30% of magical items <em>glow</em>, at least according to the RAW (you may house rule that they do not, but that is another issue altogether). That's a dead giveaway. If you are wearing six magical items, two of them will probably have a rather unnatural radiance. So sans detect magic/arcane sight/greater arcane sight there are still ways for even the dumb half-orc thief to recognize you are carrying valuable stuff.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 3072493, member: 12460"] It isn't my character; it is a PC in a game I run. The dwarf has a 6 Charisma and he's the de facto leader of the party simply because he is assertive. That and he has the leadership feat. The player actually roleplays the 6 Charisma very well by being gruff, blunt, and rude. But he manages to set party policy by leveraging the fact that he is a the one taking most of the hits. He is always the first into the room, usually the first to get hit, and the sufferer of the most deaths (two). His Strength, which is a 21 counting his belt of giant strength +4, is far better than any other character's meaning he usually dishes out the most damage. He is a dwarf with levels of exotic weapon master so his power attacking damage is quite painful. As far as roleplaying the other abilities that you actually roleplay (Intelligence, Wisdom, and Charisma), he does all of those very well. He is none too bright, but not an idiot (Int 10). He isn't the keenest fellow, but he makes the right decisions in a crunch (Wis 12). He is rude, conceited, and lacking in social graces (Cha 6; part of the reason he picked up a bard cohort, to remind him when to keep his mouth shut). Smart thieves certainly do! In a cosmopolitan city like Greyhawk, you can bet your ass that there are mages in the Thieves' Guild who point out soft targets like wet-behind-the-ears adventurers with more loot than they know how to handle. I'm not sure if you are aware of this, but 30% of magical items [i]glow[/i], at least according to the RAW (you may house rule that they do not, but that is another issue altogether). That's a dead giveaway. If you are wearing six magical items, two of them will probably have a rather unnatural radiance. So sans detect magic/arcane sight/greater arcane sight there are still ways for even the dumb half-orc thief to recognize you are carrying valuable stuff. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What's the big deal with point buy?
Top