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*TTRPGs General
What's the big deal with point buy?
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<blockquote data-quote="Saeviomagy" data-source="post: 3074443" data-attributes="member: 5890"><p>I think the key thing is this:</p><p></p><p>Even WITH random rolls, a 3e character takes quite some time to generate, especially if you're generating them higher than first level.</p><p></p><p>This time spent generating a character is, for the most part, time that is of lesser enjoyment than playing the game itself.</p><p></p><p>In early editions, a dead character could be replaced in seconds. Roll your 6x3d6, pick a class, optionally have the DM give you spells which you'd never have chosen, and you're done. If you rolled all 3s, you'd die and replace the character in a few seconds while everyone else takes a loo break.</p><p></p><p>Nowadays this isn't going to happen. If your character sucks, chances are you still want to avoid having to make a new one.</p><p></p><p>So the guy with crud stats is penalised twice over - once for having bad stats and a less effective character, twice for having to sit out to make new characters.</p><p></p><p>And, of course, if you're using rolled stats, you probably can't let your players go off and make characters in advance. You have to vet all the rolls, and even if you do then you don't want to encourage a lemming train that ends in an all-18's uber-character.</p><p></p><p>Point buy means that there is no "maybe I'll get better rolls next time" incentive to suicide.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 3074443, member: 5890"] I think the key thing is this: Even WITH random rolls, a 3e character takes quite some time to generate, especially if you're generating them higher than first level. This time spent generating a character is, for the most part, time that is of lesser enjoyment than playing the game itself. In early editions, a dead character could be replaced in seconds. Roll your 6x3d6, pick a class, optionally have the DM give you spells which you'd never have chosen, and you're done. If you rolled all 3s, you'd die and replace the character in a few seconds while everyone else takes a loo break. Nowadays this isn't going to happen. If your character sucks, chances are you still want to avoid having to make a new one. So the guy with crud stats is penalised twice over - once for having bad stats and a less effective character, twice for having to sit out to make new characters. And, of course, if you're using rolled stats, you probably can't let your players go off and make characters in advance. You have to vet all the rolls, and even if you do then you don't want to encourage a lemming train that ends in an all-18's uber-character. Point buy means that there is no "maybe I'll get better rolls next time" incentive to suicide. [/QUOTE]
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What's the big deal with point buy?
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