Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What's the big deal with point buy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wayne62682" data-source="post: 3076955" data-attributes="member: 40455"><p>The only downside that I see to Point Buy is that especially with the low ones (although I don't believe that crap about the game being balanced at 25 points) it forces you to essentially spend ALL of your attribute bonuses on your primary stat.. assuming that you have only one. </p><p></p><p>Assuming the Elite Array (which is the baseline) for a single-classed Wizard, you NEED to put every last one of your attribute bonuses into Intelligence or you'll never get 9th level spells (barring items that increase, but then you're relying only on this item and giving the DM an incentive to screw you over by taking it out of the equation). So... I guess I do see where it can encourage min-maxing.</p><p></p><p>I still prefer point buy for the simple reason that I like to build a concept and assign stats that fit the concept, not roll randomly for stats and then make up a concept that fits around the stats like in the olden days. Back then I could have a great idea for a paladin or monk or whatever, but when I roll it's "Too bad, you didn't roll that 17 Charisma, no Paladin for you" and then I can't even play what I wanted to. Even now, where there are no more prerequisites (thank god) for base classes, I can end up with mediocre rolls and thus STILL not be able to do my concept in game. If the game is about player choice and the players having fun, why keep using an outdated relic instead of allowing the players to control what they play?</p></blockquote><p></p>
[QUOTE="wayne62682, post: 3076955, member: 40455"] The only downside that I see to Point Buy is that especially with the low ones (although I don't believe that crap about the game being balanced at 25 points) it forces you to essentially spend ALL of your attribute bonuses on your primary stat.. assuming that you have only one. Assuming the Elite Array (which is the baseline) for a single-classed Wizard, you NEED to put every last one of your attribute bonuses into Intelligence or you'll never get 9th level spells (barring items that increase, but then you're relying only on this item and giving the DM an incentive to screw you over by taking it out of the equation). So... I guess I do see where it can encourage min-maxing. I still prefer point buy for the simple reason that I like to build a concept and assign stats that fit the concept, not roll randomly for stats and then make up a concept that fits around the stats like in the olden days. Back then I could have a great idea for a paladin or monk or whatever, but when I roll it's "Too bad, you didn't roll that 17 Charisma, no Paladin for you" and then I can't even play what I wanted to. Even now, where there are no more prerequisites (thank god) for base classes, I can end up with mediocre rolls and thus STILL not be able to do my concept in game. If the game is about player choice and the players having fun, why keep using an outdated relic instead of allowing the players to control what they play? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What's the big deal with point buy?
Top