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*TTRPGs General
What's the big deal with point buy?
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<blockquote data-quote="ThoughtBubble" data-source="post: 3084215" data-attributes="member: 9723"><p>I think another part of the reason I tend towards point buy is the simple fact of how much stats change both my perception of a character and the way they're played. For example, my wizard with poor str dex and con was always a physically weak person. He's very sensitive to how close people are to him about that, and he has a lot of his early spells devoted to making up for his deficiencies. He also tries to make sure everyone understands how important he is, since his childhood was filled wih a lot of being worthless (he was too weak and sickly to help with chores, and mostly was watched by his sister even when he wasn't ill). </p><p></p><p>Given this, it's really hard for me to make random stats work with characters that are already in my head. I'm usually discussing characters and how they'll fit into the game and into the party for weeks before hand. It's often quite hard for me to deal with taking those characters and looking at a set of rolls that doesn't fit and trying to mash the two together. What usually ends up happening is that I sigh sadly and make a different character. </p><p></p><p>Though I am still pushing for a game of 3D6 in order. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So, at least for me, stats matter in the top 2 important aspects of the character that go on the character sheet. It's right up there with class and ahead of race.</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 3084215, member: 9723"] I think another part of the reason I tend towards point buy is the simple fact of how much stats change both my perception of a character and the way they're played. For example, my wizard with poor str dex and con was always a physically weak person. He's very sensitive to how close people are to him about that, and he has a lot of his early spells devoted to making up for his deficiencies. He also tries to make sure everyone understands how important he is, since his childhood was filled wih a lot of being worthless (he was too weak and sickly to help with chores, and mostly was watched by his sister even when he wasn't ill). Given this, it's really hard for me to make random stats work with characters that are already in my head. I'm usually discussing characters and how they'll fit into the game and into the party for weeks before hand. It's often quite hard for me to deal with taking those characters and looking at a set of rolls that doesn't fit and trying to mash the two together. What usually ends up happening is that I sigh sadly and make a different character. Though I am still pushing for a game of 3D6 in order. :) So, at least for me, stats matter in the top 2 important aspects of the character that go on the character sheet. It's right up there with class and ahead of race. [/QUOTE]
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What's the big deal with point buy?
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