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General Tabletop Discussion
*Dungeons & Dragons
What's the DC for a fighter to heal their ally with a prayer?
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<blockquote data-quote="DEFCON 1" data-source="post: 8748996" data-attributes="member: 7006"><p>What in the fiction is the Fighter going to do to warrant gaining this boon from a god? Because they are a Fighter, they do not have any regular connection to a deity's power or voice, so it won't be enough to "just pray"... the Fighter character has to be willing to go further than that in the narrative to gain this boon.</p><p></p><p>As an example... in Season 1 of Critical Role, Liam O'Brien's Assassin character prayed to the Raven Queen to save one of the other characters. In order to receive the boon, his character swore an allegiance to the Raven Queen (and mechanically, O'Brien had Vax'ildan multiclass to Paladin to symbolize this.) The character gave of himself to the God of Death to gain the boon, and the character's direction was forever changed.</p><p></p><p>That's the kind of thing I myself would need to see for something like this to work in my games. We have this situation in my Theros game right now, where the gods are incredibly present in the lives of all the people. The Oracle character has a direct connection to her god and communicates with him quite often. The Nyxborn character (basically the "demigod" type in Theros) is a child of another god and thus can access divine authority pretty easily. A third is a Hexblade warlock in service to another pseudo-deity and thus gain instruction for his duties from the entity. But the other characters, while they all worship the gods and can see them in Nyx in the night sky and act in accordance to the gods' desires... none of them can get direct aid or voice to them in almost all standard situations because their character choices did not go in those directions. In only the most extreme circumstances could one of these others pray to one or more of the gods for aid and actually be heard... and for that to happen the character would need to pay for that boon by performing some sort of service. And it's something I'd require the player to come up with and offer, so I could see just how willing their character was to give of themself for this boon.</p><p></p><p>Only when this offer was made would I then determine whether or not a check would also be necessary... probably based upon just how much or how little the character offered.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8748996, member: 7006"] What in the fiction is the Fighter going to do to warrant gaining this boon from a god? Because they are a Fighter, they do not have any regular connection to a deity's power or voice, so it won't be enough to "just pray"... the Fighter character has to be willing to go further than that in the narrative to gain this boon. As an example... in Season 1 of Critical Role, Liam O'Brien's Assassin character prayed to the Raven Queen to save one of the other characters. In order to receive the boon, his character swore an allegiance to the Raven Queen (and mechanically, O'Brien had Vax'ildan multiclass to Paladin to symbolize this.) The character gave of himself to the God of Death to gain the boon, and the character's direction was forever changed. That's the kind of thing I myself would need to see for something like this to work in my games. We have this situation in my Theros game right now, where the gods are incredibly present in the lives of all the people. The Oracle character has a direct connection to her god and communicates with him quite often. The Nyxborn character (basically the "demigod" type in Theros) is a child of another god and thus can access divine authority pretty easily. A third is a Hexblade warlock in service to another pseudo-deity and thus gain instruction for his duties from the entity. But the other characters, while they all worship the gods and can see them in Nyx in the night sky and act in accordance to the gods' desires... none of them can get direct aid or voice to them in almost all standard situations because their character choices did not go in those directions. In only the most extreme circumstances could one of these others pray to one or more of the gods for aid and actually be heard... and for that to happen the character would need to pay for that boon by performing some sort of service. And it's something I'd require the player to come up with and offer, so I could see just how willing their character was to give of themself for this boon. Only when this offer was made would I then determine whether or not a check would also be necessary... probably based upon just how much or how little the character offered. [/QUOTE]
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What's the DC for a fighter to heal their ally with a prayer?
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