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What's the DC for a fighter to heal their ally with a prayer?
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<blockquote data-quote="Chaosmancer" data-source="post: 8756074" data-attributes="member: 6801228"><p>Okay, but this ISN'T the Divine Intervention ability (which sucks HARD and I'd never use for the cleric trying the same thing) because Divine Intervention can replicate any level spell, and usually is doing a 3rd to 7th level spell effect. </p><p></p><p>We are talking at cantrip at best, and a completely mundane bandage at worst. Yes, the flavor is similar to divine intervention, but if I had a cleric actually roll the 10% chance to use that ability and the DM gave me Spare the Dying... I'd actually be kind of pissed. So saying this is impossible because the fighter isn't a 10th level cleric seems very limiting, because what the cleric can do with that ability is far beyond what the fighter is attempting.</p><p></p><p></p><p></p><p>But the character doesn't need any skill. I think that's where my confusion is coming from. This is a narrative moment, a "table style" if you want, but it absolutely does not require any skill. </p><p></p><p>Miracles aren't something you gain skill in doing. I think this is why this feels like it should be special to me. Because this is exactly the set-up for a miracle, and it feels utterly bizarre to say "DnD is not a game that allows for miracles." </p><p></p><p>And, no, I don't think the clerics or paladins abilities are miracles, because they are reliable and don't need any story prompts (except for Divine Intervention, which is a terrible mechanic <strong><em>because </em></strong>it is trying to give mechanical rules to miracles.)</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8756074, member: 6801228"] Okay, but this ISN'T the Divine Intervention ability (which sucks HARD and I'd never use for the cleric trying the same thing) because Divine Intervention can replicate any level spell, and usually is doing a 3rd to 7th level spell effect. We are talking at cantrip at best, and a completely mundane bandage at worst. Yes, the flavor is similar to divine intervention, but if I had a cleric actually roll the 10% chance to use that ability and the DM gave me Spare the Dying... I'd actually be kind of pissed. So saying this is impossible because the fighter isn't a 10th level cleric seems very limiting, because what the cleric can do with that ability is far beyond what the fighter is attempting. But the character doesn't need any skill. I think that's where my confusion is coming from. This is a narrative moment, a "table style" if you want, but it absolutely does not require any skill. Miracles aren't something you gain skill in doing. I think this is why this feels like it should be special to me. Because this is exactly the set-up for a miracle, and it feels utterly bizarre to say "DnD is not a game that allows for miracles." And, no, I don't think the clerics or paladins abilities are miracles, because they are reliable and don't need any story prompts (except for Divine Intervention, which is a terrible mechanic [B][I]because [/I][/B]it is trying to give mechanical rules to miracles.) [/QUOTE]
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What's the DC for a fighter to heal their ally with a prayer?
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