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General Tabletop Discussion
*Dungeons & Dragons
What's the DC for a fighter to heal their ally with a prayer?
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<blockquote data-quote="Chaosmancer" data-source="post: 8756249" data-attributes="member: 6801228"><p>Say something like "I'm okay with it, but other people might not be." instead of talking in circles trying to cover every possible answer every possible person may have <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p><p></p><p></p><p></p><p>That could have something to do with how disallowing it stops the conversation ("No" is pretty final) and allowing it leads to details. </p><p></p><p>But I'll note the OP never asked "and how many hp do they recover?" It was was far more "Do you allow it, if it is a skill, what is the DC?" But I don't think anyone expects us to have all the little details worked out. We don't need to discuss which god answers, because that is impossible to decide without first deciding which gods exist. </p><p></p><p>One thing I will address is that it seems like the repeatable aspect is a major sticking point for some people, and a lot of the other side have been confused on why it is even an issue. One time miracles are a pretty common trope, there is no reason to disallow this simply because you don't want it to be repeated.</p><p></p><p></p><p></p><p>Your One True Balance is noted, but no one in this entire thread is going for a One True Wayism, and frankly the implication is a little insulting. You gave your answer, and I said "cool". </p><p></p><p>What is annoying me is you are treating this like some deep mystery, some unknowable problem. Like, if the OP had asked, "My fighter saw the Five Armies movie and wants to shoot his sword with a bow like Legolas did, how would you adjudicate that? Would you allow it?" And you just keep repeating "There are many ways you could go, and they are all valid options" </p><p></p><p>Yeah, we get that. That's why it is a question worth asking. If there was only one possible answer, like for example if the question was "My fighter wants to attack an enemy with their sword, what do I do?" then most DMs wouldn't even bother asking. Stating the obvious doesn't help us have the discussion. Yes, many DMs will rule in many various ways. We get that. We've been in these discussions before. That doesn't tell us anything.</p><p></p><p></p><p></p><p>I have never claimed that one way is best either. You can step down from your podium now, we all know that everyone's way is valid and no one has the best answer. </p><p></p><p>That doesn't mean we can't advocate for our favorite options. That doesn't mean we can't discuss the options. I legitmately feel that discussion would be more interesting than just repeating the facts we already know.</p><p></p><p></p><p></p><p>I'm running late for work, so I can't go into my books with deep detail. The 5e books present a lot of similar ideas, but there are a few things specifically that stood out to me. </p><p></p><p>The Undying Court is explicitly said to be powered by their followers. The faith and love of the elves for their ancestors is what gives those ancestors the power to act on a god-like status. </p><p></p><p>The Thrane, home of the Silver Flame, is said to have the greatest number of paladins and clerics because of the deep faith of the populace. </p><p></p><p>As for specific examples, in Exploring Eberron Baker's 3rd party supplement for 5e, he talks about a common legend on pg 51 about an old smith who claimed Dol Arrah and Boldrei empowered him to smite down bandits who attacked his village, then died soon after. He also says that any player character with faith could temporarily receive a boon tied to a specific purpose or quest, then lose that power when the quest is complete. </p><p></p><p>Reading through another section quickly, this book is where I feel it is spelled out the most clearly. So, Kanon I guess.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8756249, member: 6801228"] Say something like "I'm okay with it, but other people might not be." instead of talking in circles trying to cover every possible answer every possible person may have 🤷♂️ That could have something to do with how disallowing it stops the conversation ("No" is pretty final) and allowing it leads to details. But I'll note the OP never asked "and how many hp do they recover?" It was was far more "Do you allow it, if it is a skill, what is the DC?" But I don't think anyone expects us to have all the little details worked out. We don't need to discuss which god answers, because that is impossible to decide without first deciding which gods exist. One thing I will address is that it seems like the repeatable aspect is a major sticking point for some people, and a lot of the other side have been confused on why it is even an issue. One time miracles are a pretty common trope, there is no reason to disallow this simply because you don't want it to be repeated. Your One True Balance is noted, but no one in this entire thread is going for a One True Wayism, and frankly the implication is a little insulting. You gave your answer, and I said "cool". What is annoying me is you are treating this like some deep mystery, some unknowable problem. Like, if the OP had asked, "My fighter saw the Five Armies movie and wants to shoot his sword with a bow like Legolas did, how would you adjudicate that? Would you allow it?" And you just keep repeating "There are many ways you could go, and they are all valid options" Yeah, we get that. That's why it is a question worth asking. If there was only one possible answer, like for example if the question was "My fighter wants to attack an enemy with their sword, what do I do?" then most DMs wouldn't even bother asking. Stating the obvious doesn't help us have the discussion. Yes, many DMs will rule in many various ways. We get that. We've been in these discussions before. That doesn't tell us anything. I have never claimed that one way is best either. You can step down from your podium now, we all know that everyone's way is valid and no one has the best answer. That doesn't mean we can't advocate for our favorite options. That doesn't mean we can't discuss the options. I legitmately feel that discussion would be more interesting than just repeating the facts we already know. I'm running late for work, so I can't go into my books with deep detail. The 5e books present a lot of similar ideas, but there are a few things specifically that stood out to me. The Undying Court is explicitly said to be powered by their followers. The faith and love of the elves for their ancestors is what gives those ancestors the power to act on a god-like status. The Thrane, home of the Silver Flame, is said to have the greatest number of paladins and clerics because of the deep faith of the populace. As for specific examples, in Exploring Eberron Baker's 3rd party supplement for 5e, he talks about a common legend on pg 51 about an old smith who claimed Dol Arrah and Boldrei empowered him to smite down bandits who attacked his village, then died soon after. He also says that any player character with faith could temporarily receive a boon tied to a specific purpose or quest, then lose that power when the quest is complete. Reading through another section quickly, this book is where I feel it is spelled out the most clearly. So, Kanon I guess. [/QUOTE]
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What's the DC for a fighter to heal their ally with a prayer?
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