Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What's the DC for a fighter to heal their ally with a prayer?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 8758471" data-attributes="member: 2209"><p>I agree.</p><p></p><p>Whether they are typed magic or untyped magic I don't think really matters one way or the other here though. They are magic that require specific prerequisites and not everybody can do.</p><p></p><p>4e DMG page 42 for "actions the rules don't cover" is sort of begging the question here.</p><p></p><p>Page 42: "Cast the Action as a Check: If a character tries an action that might fail, use a check to resolve it."</p><p></p><p>The instruction that if you think it is possible but they might fail use a check does not tell us to use a check for something that cannot happen.</p><p></p><p>Whether people can carry out activities that are essentially ritual magic without meeting the requirements of ritual magic (ritual caster feat or expending one shot ritual scroll and specific level, check, and component requirements of the ritual) is more a world question about magic in the world and how a PC can access it.</p><p></p><p></p><p>If they worked and looked like rituals that did magic, sure, observing characters in the world would likely think of them as ritual magic.</p><p></p><p>I wouldn't say everything in 4e is doing magicky stuff. The 4e arcana skill can explicitly be used to manipulate magic. Other skills do not explicitly say they can be used to manipulate magic on their own.</p><p></p><p>A prayer that does magical effects is doing magicky stuff. If a prayer on its own can not do magical effects it is not doing magicky stuff, it is just a prayer.</p><p></p><p>5e has a different baseline for magic. 5e arcana skill does not explicitly allow you to manipulate magic.</p><p></p><p>3e knowledge arcana and spellcraft skills did not explicitly allow magical effects on their own.</p><p></p><p>AD&D had a few divine intervention mechanics and narrative elements spelled out. Some settings had specific supernatural rules anyone can tap as well (Ravenloft with curses and dark powers checks).</p><p></p><p>I don't recall any relevant examples from Basic.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8758471, member: 2209"] I agree. Whether they are typed magic or untyped magic I don't think really matters one way or the other here though. They are magic that require specific prerequisites and not everybody can do. 4e DMG page 42 for "actions the rules don't cover" is sort of begging the question here. Page 42: "Cast the Action as a Check: If a character tries an action that might fail, use a check to resolve it." The instruction that if you think it is possible but they might fail use a check does not tell us to use a check for something that cannot happen. Whether people can carry out activities that are essentially ritual magic without meeting the requirements of ritual magic (ritual caster feat or expending one shot ritual scroll and specific level, check, and component requirements of the ritual) is more a world question about magic in the world and how a PC can access it. If they worked and looked like rituals that did magic, sure, observing characters in the world would likely think of them as ritual magic. I wouldn't say everything in 4e is doing magicky stuff. The 4e arcana skill can explicitly be used to manipulate magic. Other skills do not explicitly say they can be used to manipulate magic on their own. A prayer that does magical effects is doing magicky stuff. If a prayer on its own can not do magical effects it is not doing magicky stuff, it is just a prayer. 5e has a different baseline for magic. 5e arcana skill does not explicitly allow you to manipulate magic. 3e knowledge arcana and spellcraft skills did not explicitly allow magical effects on their own. AD&D had a few divine intervention mechanics and narrative elements spelled out. Some settings had specific supernatural rules anyone can tap as well (Ravenloft with curses and dark powers checks). I don't recall any relevant examples from Basic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What's the DC for a fighter to heal their ally with a prayer?
Top