Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What's the DC for a fighter to heal their ally with a prayer?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ovi" data-source="post: 8763355" data-attributes="member: 7037596"><p>All of those reward the investment with guaranteed functionality. You don't need to ask the GM or get some cost at the time of usage, you deploy the ability and it work. That's the benefit for the investment. We're going to have to disagree on what qualifies as "significant" for investments. All of the things you list as "significant" investments (other than the healer's kit which I'll just straight disagree is a significant investment or risk) come with other features that also justify the investment -- we aren't talking about just getting this, but getting multiple things for that investment.</p><p></p><p>The game also lays out that the GM can determine that the fighter praying to heal an ally without deployment of an established fiat ability can also be done. This argument is that the play cannot diverge from whatever buttons the character sheet provides. I'm not actually contesting your desire to not allow it -- you're perfectly good in that interpretation. I'm poking at the justifications your providing for doing so because they're not very solid -- niche isn't really a strong concept at all in 5e and 'investment' doesn't hold much water either. You can just say you don't like allowing things ad hoc, and that's perfectly reasonable as an opinion. </p><p></p><p>I'm not arguing that it is. That's going to be something tables prefer. I'd like it at my table as a GM because it gives an awesome lever on play because I can establish costs and see if the player is willing to pay them and what that means for the character. I like that stuff a lot and that's how my play looks these days. As little as 7 years ago, though, and I'd have been firmly on your side of this argument. I've changed my mind. Allowing it is now better for me, but I'd never claim it's better in any objective manner. It's different, and I happen to have come around to liking that difference.</p></blockquote><p></p>
[QUOTE="Ovi, post: 8763355, member: 7037596"] All of those reward the investment with guaranteed functionality. You don't need to ask the GM or get some cost at the time of usage, you deploy the ability and it work. That's the benefit for the investment. We're going to have to disagree on what qualifies as "significant" for investments. All of the things you list as "significant" investments (other than the healer's kit which I'll just straight disagree is a significant investment or risk) come with other features that also justify the investment -- we aren't talking about just getting this, but getting multiple things for that investment. The game also lays out that the GM can determine that the fighter praying to heal an ally without deployment of an established fiat ability can also be done. This argument is that the play cannot diverge from whatever buttons the character sheet provides. I'm not actually contesting your desire to not allow it -- you're perfectly good in that interpretation. I'm poking at the justifications your providing for doing so because they're not very solid -- niche isn't really a strong concept at all in 5e and 'investment' doesn't hold much water either. You can just say you don't like allowing things ad hoc, and that's perfectly reasonable as an opinion. I'm not arguing that it is. That's going to be something tables prefer. I'd like it at my table as a GM because it gives an awesome lever on play because I can establish costs and see if the player is willing to pay them and what that means for the character. I like that stuff a lot and that's how my play looks these days. As little as 7 years ago, though, and I'd have been firmly on your side of this argument. I've changed my mind. Allowing it is now better for me, but I'd never claim it's better in any objective manner. It's different, and I happen to have come around to liking that difference. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What's the DC for a fighter to heal their ally with a prayer?
Top