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General Tabletop Discussion
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What's the DC for a fighter to heal their ally with a prayer?
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<blockquote data-quote="Chaosmancer" data-source="post: 8763687" data-attributes="member: 6801228"><p>Okay, what more is there? We know sorcerers are inborn, we know warlocks cheat, and we know wizards study. Except, are you now implying that someone cannot simply study magic and figure it out, they must be born with it? Are all wizards secretly Sorcerers?</p><p></p><p></p><p></p><p>Completely missing the point of the discussion. Strike One!</p><p></p><p></p><p></p><p>So, are you saying that someone who has only studied astrophysics and the art of rocket launches could never, no matter how slowly, safely and carefully they went, fly a space shuttle? That seems like a bold claim, since I'm pretty sure there are simulators and some of those people can ace the simulators no problem.</p><p></p><p></p><p></p><p>1) Because the example was Fireball, a 3rd level spell. </p><p></p><p>2) Third Level spells typically mark a severe uptick in power, so they make sense as a ceiling. </p><p></p><p>3) Most NPCs who sell spells top off at 3rd level spells, excepting clerics and temples. </p><p></p><p></p><p>But, okay, Wish is your answer? Great. So, tell me what practical difference there is between allowing the Wizard to spend multiple hours (cause 9th level spells are the pinnacle of magic) along with Nine hit die, to cast wish once, while auto-suffering that 33% chance to never cast wish again... and the party finding a genie that grants them three wishes? In both cases, I the DM, am allowing the character access to Wish.</p><p></p><p>As a side note: I find Wish so potentially disruptive that I have made it a "restricted" spell. Meaning that no one can cast it unless they find the spell in the game world. So, I fully acknowledge the potential destructive power of the spell.</p><p></p><p></p><p></p><p>No they won't. And even if they do... so what?</p><p></p><p></p><p></p><p>Great. But unless it is "if the enemies see me, I am 100% going to die" then there is no reason for the God's to intervene more than they normally do. The gods need a reason beyond "but I prayed". The original example had that.</p><p></p><p></p><p></p><p>How is "It must be a life or death situation" arbitrary? That's a pretty black and white standard. Are we desperate and in a life or death situation, yes or no? The party isn't going to be confused about that standard. </p><p></p><p>Party member dying? Life or Death</p><p>Trapped in a dark room filling with water? Life or Death</p><p>A small child being hunted by monsters that can kill adults? Life or Death</p><p></p><p></p><p>You wanted to know why people wouldn't just substitute religion for every other skill in the game. There you go.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8763687, member: 6801228"] Okay, what more is there? We know sorcerers are inborn, we know warlocks cheat, and we know wizards study. Except, are you now implying that someone cannot simply study magic and figure it out, they must be born with it? Are all wizards secretly Sorcerers? Completely missing the point of the discussion. Strike One! So, are you saying that someone who has only studied astrophysics and the art of rocket launches could never, no matter how slowly, safely and carefully they went, fly a space shuttle? That seems like a bold claim, since I'm pretty sure there are simulators and some of those people can ace the simulators no problem. 1) Because the example was Fireball, a 3rd level spell. 2) Third Level spells typically mark a severe uptick in power, so they make sense as a ceiling. 3) Most NPCs who sell spells top off at 3rd level spells, excepting clerics and temples. But, okay, Wish is your answer? Great. So, tell me what practical difference there is between allowing the Wizard to spend multiple hours (cause 9th level spells are the pinnacle of magic) along with Nine hit die, to cast wish once, while auto-suffering that 33% chance to never cast wish again... and the party finding a genie that grants them three wishes? In both cases, I the DM, am allowing the character access to Wish. As a side note: I find Wish so potentially disruptive that I have made it a "restricted" spell. Meaning that no one can cast it unless they find the spell in the game world. So, I fully acknowledge the potential destructive power of the spell. No they won't. And even if they do... so what? Great. But unless it is "if the enemies see me, I am 100% going to die" then there is no reason for the God's to intervene more than they normally do. The gods need a reason beyond "but I prayed". The original example had that. How is "It must be a life or death situation" arbitrary? That's a pretty black and white standard. Are we desperate and in a life or death situation, yes or no? The party isn't going to be confused about that standard. Party member dying? Life or Death Trapped in a dark room filling with water? Life or Death A small child being hunted by monsters that can kill adults? Life or Death You wanted to know why people wouldn't just substitute religion for every other skill in the game. There you go. [/QUOTE]
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What's the DC for a fighter to heal their ally with a prayer?
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