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What's The Deal With Balance?
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<blockquote data-quote="Warbringer" data-source="post: 2607645" data-attributes="member: 14391"><p>On balance...</p><p></p><p>I'm personally more concerned with mechanics balance (feats, spells, skills) that PC vs PC or PC vs monster. The former is the playground of the powergamer, the latter I'll dicuss in detail.</p><p></p><p>PC vs PC imbalance will occur as the campiagn advances. Characters get level drained, die, get resurrected, get imprisioned, suffer from periods of poor roleplay, have favored magic items stolen or destroyed. All these will leave to differences in level (and power) that are to be encouraged in game play. As DM it is a responsibility to move the spot light onto the characters at different points is the game, irrespective of power. Think of it as a novel...</p><p></p><p>PC vs. GM. The GM wins... Seriously, what is your role as GM. Do you direct the party from encounter to encounter or provide the canvas upon which the players paint their destiny? If the former, then of course you have the responsilbity of maintaining power levels apporpriate to the party, if the latter you have the reseponsibility of letting the players understand they may be getting in over their heads...</p><p></p><p>That's my 2c</p></blockquote><p></p>
[QUOTE="Warbringer, post: 2607645, member: 14391"] On balance... I'm personally more concerned with mechanics balance (feats, spells, skills) that PC vs PC or PC vs monster. The former is the playground of the powergamer, the latter I'll dicuss in detail. PC vs PC imbalance will occur as the campiagn advances. Characters get level drained, die, get resurrected, get imprisioned, suffer from periods of poor roleplay, have favored magic items stolen or destroyed. All these will leave to differences in level (and power) that are to be encouraged in game play. As DM it is a responsibility to move the spot light onto the characters at different points is the game, irrespective of power. Think of it as a novel... PC vs. GM. The GM wins... Seriously, what is your role as GM. Do you direct the party from encounter to encounter or provide the canvas upon which the players paint their destiny? If the former, then of course you have the responsilbity of maintaining power levels apporpriate to the party, if the latter you have the reseponsibility of letting the players understand they may be getting in over their heads... That's my 2c [/QUOTE]
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