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What's the highest level your regular 4e game has reached?
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<blockquote data-quote="Tallifer" data-source="post: 4992073" data-attributes="member: 84661"><p><span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px">The most important things to move combat along are a player's rule knowledge and a limited time for dithering on his turn. And of course a dungeon master well-versed in the rules.</span></span></p><p> </p><p><span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px">If you have players who do not bother to learn the rules, perhaps other players would be willing to tell them what to do on their turn sometimes. If they are social gamers, they should not care about who makes decisions in combat.</span></span></p><p> </p><p><span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px">That said, I cannot imagine less than an hour for a combat and the stuff linking between combats. There has got to be description, oaths, blood-curdling cries and banter.</span></span></p></blockquote><p></p>
[QUOTE="Tallifer, post: 4992073, member: 84661"] [FONT=Palatino Linotype][SIZE=3]The most important things to move combat along are a player's rule knowledge and a limited time for dithering on his turn. And of course a dungeon master well-versed in the rules.[/SIZE][/FONT] [FONT=Palatino Linotype][SIZE=3][/SIZE][/FONT] [FONT=Palatino Linotype][SIZE=3]If you have players who do not bother to learn the rules, perhaps other players would be willing to tell them what to do on their turn sometimes. If they are social gamers, they should not care about who makes decisions in combat.[/SIZE][/FONT] [FONT=Palatino Linotype][SIZE=3][/SIZE][/FONT] [FONT=Palatino Linotype][SIZE=3]That said, I cannot imagine less than an hour for a combat and the stuff linking between combats. There has got to be description, oaths, blood-curdling cries and banter.[/SIZE][/FONT] [/QUOTE]
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What's the highest level your regular 4e game has reached?
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