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What's the longest running "inside joke" at your table?
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<blockquote data-quote="WayneLigon" data-source="post: 1511074" data-attributes="member: 3649"><p><strong><em>Aunt May's Discretion</em></strong></p><p> </p><p>In Champions, there are several levels of Being Unconscious. The further into negatives you go, the longer it takes to wake back up. The last level is at -30 and beyond, and is called 'GM's Discretion'; you just don't get normal recoveries at that point. The above phrase came from the first large-scale, long-running Champions game I ever did, which was set in the Marvel Universe. We had a couple people (PC and NPC) that could dish out damage at such a scale as to put people into -80 STUN or worse. Such a thing became known as 'Aunt May's Discretion'; the character was so unconcious not even the GM could allow him back up. You'd have to phone Spider-Man's kindly old Aunt May to get permission. Being the loving soul she is, she'd instantly grant it. Of course her being a fictional character means it's hard to get her on the phone... It meant you were out for a long time. </p><p> </p><p><strong>SMITH</strong></p><p> </p><p>An acronym for 'Six Months In The Hospital'. That might be a real world one for all I know. The specific case where this showed up the first time was in, I believe, a game of <em>Top Secret</em>. 'Agent Smith' had bungled a mission badly, blown his cover, and was shot on top of all that. He was very badly wounded and required hospitalization. Six months of game time passes (he was that badly wounded) while the rest of the team does research, vacations, files paperwork - all the mundane spy work stuff. Finally, it's time for 'Agent Smith' to be released, and the rest of the team is there with flowers and baloons, waiting for him to be wheeled into the lobby. 'Agent Smith' is wheeled out to the pavillion to await a car, where six Russian agents promptly fill him with lead. He manages somehow to survive and is wheeled right back in to ICU for, yes, six more months.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 1511074, member: 3649"] [b][i]Aunt May's Discretion[/i][/b] In Champions, there are several levels of Being Unconscious. The further into negatives you go, the longer it takes to wake back up. The last level is at -30 and beyond, and is called 'GM's Discretion'; you just don't get normal recoveries at that point. The above phrase came from the first large-scale, long-running Champions game I ever did, which was set in the Marvel Universe. We had a couple people (PC and NPC) that could dish out damage at such a scale as to put people into -80 STUN or worse. Such a thing became known as 'Aunt May's Discretion'; the character was so unconcious not even the GM could allow him back up. You'd have to phone Spider-Man's kindly old Aunt May to get permission. Being the loving soul she is, she'd instantly grant it. Of course her being a fictional character means it's hard to get her on the phone... It meant you were out for a long time. [b]SMITH[/b] An acronym for 'Six Months In The Hospital'. That might be a real world one for all I know. The specific case where this showed up the first time was in, I believe, a game of [i]Top Secret[/i]. 'Agent Smith' had bungled a mission badly, blown his cover, and was shot on top of all that. He was very badly wounded and required hospitalization. Six months of game time passes (he was that badly wounded) while the rest of the team does research, vacations, files paperwork - all the mundane spy work stuff. Finally, it's time for 'Agent Smith' to be released, and the rest of the team is there with flowers and baloons, waiting for him to be wheeled into the lobby. 'Agent Smith' is wheeled out to the pavillion to await a car, where six Russian agents promptly fill him with lead. He manages somehow to survive and is wheeled right back in to ICU for, yes, six more months. [/QUOTE]
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What's the longest running "inside joke" at your table?
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