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What's the longest running "inside joke" at your table?
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<blockquote data-quote="storyguide3" data-source="post: 1516999" data-attributes="member: 8555"><p>From far too many years of gaming comes a collection of long-running hits:</p><p></p><p>"Now THAT's a trap!"</p><p>A kender thief transplanted into a Realms game. While traipsing through the ruins of some northern dwarven enclave, she came across a suspicious-looking box. She checked for traps, found none (failed the roll) and proceeded to open the box. A huge, demon-like "something" came out and ate her (actually teleported her to Thay). The other thief in the party shook his head and said "Now THAT's a trap". Ever since, that phrase gets a workout in just about every dungeon crawl I run.</p><p></p><p>"Free, Free from the evil wizard."</p><p>The above was never actually said in-character, but came out after an encounter. The party, including a brand-new member who had pretty much invited himself to join the group, was captured by the nasty Captain of the Guard. During the questioning, it began to look like a more defiant member of the party was going to get everyone executed. In the end, that did not happen, however the player of the new party member revealed that, had it gone on longer, he would have begun to act as though recovering from an enchantment and yelled "Free! Free from the evil wizard!" and denounced the party magic user as having put him under a spell. In subsequent campaigns, that phrase is used any time one party member looks to be getting the rest in hot water.</p><p></p><p>"I check for traps, I open the lock."</p><p>Same dwarven dungeon as the trap above. This time the remaining thief is working on a door.</p><p>Player: "I check for Traps"</p><p>DM (Me): "You find a trap"</p><p>Player: "I pick the lock"</p><p>DM: "You sure?</p><p>Player: "Yeah."</p><p>DM "The arrow trap fires (rolls dice), missing you and hitting the guy behind you"</p><p>Now used as a cautionary tale, especially when there are large numbers of checks for traps in a long dungeon.</p><p></p><p>"Well that was fundamentally unsatisfying."</p><p>Near the end of a long adventure, one of the characters had built up an extremely strong hatred for the main villain and intended to face him in personal combat. During the climatic scenes, during which the rest of the party used gold stolen from the villain to buy his mercenary forces out from under him, the PC hides in the villain's tent and awaits his return.</p><p>As the bad guy strides back into his tent, the PC attacks, gets a massive critical in whatever rules we were using, and kills him with a single axe-blow. Robbed of a long, epithet riddled duel with his nemesis, his looks glumly at the ground and says "That was fundamentally unsatisfying."</p><p></p><p>"Is she SEXY!?"</p><p>Uttered by one of my players about every bar maid, female warrior and Big Bad Evil Woman in every campaign I have had him in, no matter what kind of character he was playing. Nowadays, he just waits quietly, as someone else will usually say it, followed by "It had to be asked" Heck; even my female players have started saying it for him.</p></blockquote><p></p>
[QUOTE="storyguide3, post: 1516999, member: 8555"] From far too many years of gaming comes a collection of long-running hits: "Now THAT's a trap!" A kender thief transplanted into a Realms game. While traipsing through the ruins of some northern dwarven enclave, she came across a suspicious-looking box. She checked for traps, found none (failed the roll) and proceeded to open the box. A huge, demon-like "something" came out and ate her (actually teleported her to Thay). The other thief in the party shook his head and said "Now THAT's a trap". Ever since, that phrase gets a workout in just about every dungeon crawl I run. "Free, Free from the evil wizard." The above was never actually said in-character, but came out after an encounter. The party, including a brand-new member who had pretty much invited himself to join the group, was captured by the nasty Captain of the Guard. During the questioning, it began to look like a more defiant member of the party was going to get everyone executed. In the end, that did not happen, however the player of the new party member revealed that, had it gone on longer, he would have begun to act as though recovering from an enchantment and yelled "Free! Free from the evil wizard!" and denounced the party magic user as having put him under a spell. In subsequent campaigns, that phrase is used any time one party member looks to be getting the rest in hot water. "I check for traps, I open the lock." Same dwarven dungeon as the trap above. This time the remaining thief is working on a door. Player: "I check for Traps" DM (Me): "You find a trap" Player: "I pick the lock" DM: "You sure? Player: "Yeah." DM "The arrow trap fires (rolls dice), missing you and hitting the guy behind you" Now used as a cautionary tale, especially when there are large numbers of checks for traps in a long dungeon. "Well that was fundamentally unsatisfying." Near the end of a long adventure, one of the characters had built up an extremely strong hatred for the main villain and intended to face him in personal combat. During the climatic scenes, during which the rest of the party used gold stolen from the villain to buy his mercenary forces out from under him, the PC hides in the villain's tent and awaits his return. As the bad guy strides back into his tent, the PC attacks, gets a massive critical in whatever rules we were using, and kills him with a single axe-blow. Robbed of a long, epithet riddled duel with his nemesis, his looks glumly at the ground and says "That was fundamentally unsatisfying." "Is she SEXY!?" Uttered by one of my players about every bar maid, female warrior and Big Bad Evil Woman in every campaign I have had him in, no matter what kind of character he was playing. Nowadays, he just waits quietly, as someone else will usually say it, followed by "It had to be asked" Heck; even my female players have started saying it for him. [/QUOTE]
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