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What's the most amazing start to a new campaign you've ever done?
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<blockquote data-quote="Sandain" data-source="post: 2835749" data-attributes="member: 19306"><p>Here are a few starts to campaigns I DM'ed.</p><p></p><p>The group were all first level and grew up in the same small village. They had heard about herd animals going missing so went to a farm to investigate. They found traces or Orc activity so started to track the orcs into the mountains.</p><p></p><p>Then a gigantic dragon came and captured them all. The PC's were terrified! The dragon took them back to its lair - a large cave complex in the mountains. And gave the PC's to his daughter as pets. The group had fun being dressed in dolls clothes (real clothes but the male fighter was dressed as an elven princess, the wizard dresses as a dwarf king etc). They broke out of thier cage but were chased by the daughter dragons Cat - a giant sabretooth tiger. They fled behins some crates right into some giant spiders. They decided the cage was safer.</p><p></p><p>There was also a son in the dragon family who has some toy soldiers. These were Orcs and he delighted in making them fight each other, and then the PC's.</p><p></p><p>Eventually they went up a level and the Wizard learned to speak Draconic. All of a sudden the dragons were all wtf these hairless monkies can talk! The group had just experienced my worlds first meeting between humans and dragonkind.</p><p></p><p>The next was a game meant to explore the Epic rules and the PC's started at level 18. I had them wake up choking on oily black water, emerging from green metal sarcophagi.</p><p></p><p>Surrounding them were Mordenkainen, Rary, Robilar, and Tenser - who had readied timestops and lots of epic nastiness ready as they had no idea who or what was going to come out of the coffins. The PC's all had amnesia (the black water was from the headwaters of the Styx) and they could only figure out bits of thier history. It involved Moil, Orcus, Vecna, and Fraz.</p></blockquote><p></p>
[QUOTE="Sandain, post: 2835749, member: 19306"] Here are a few starts to campaigns I DM'ed. The group were all first level and grew up in the same small village. They had heard about herd animals going missing so went to a farm to investigate. They found traces or Orc activity so started to track the orcs into the mountains. Then a gigantic dragon came and captured them all. The PC's were terrified! The dragon took them back to its lair - a large cave complex in the mountains. And gave the PC's to his daughter as pets. The group had fun being dressed in dolls clothes (real clothes but the male fighter was dressed as an elven princess, the wizard dresses as a dwarf king etc). They broke out of thier cage but were chased by the daughter dragons Cat - a giant sabretooth tiger. They fled behins some crates right into some giant spiders. They decided the cage was safer. There was also a son in the dragon family who has some toy soldiers. These were Orcs and he delighted in making them fight each other, and then the PC's. Eventually they went up a level and the Wizard learned to speak Draconic. All of a sudden the dragons were all wtf these hairless monkies can talk! The group had just experienced my worlds first meeting between humans and dragonkind. The next was a game meant to explore the Epic rules and the PC's started at level 18. I had them wake up choking on oily black water, emerging from green metal sarcophagi. Surrounding them were Mordenkainen, Rary, Robilar, and Tenser - who had readied timestops and lots of epic nastiness ready as they had no idea who or what was going to come out of the coffins. The PC's all had amnesia (the black water was from the headwaters of the Styx) and they could only figure out bits of thier history. It involved Moil, Orcus, Vecna, and Fraz. [/QUOTE]
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