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What's the most amazing start to a new campaign you've ever done?
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<blockquote data-quote="Calico_Jack73" data-source="post: 3875841" data-attributes="member: 14403"><p>I started a Midnight campaign where all of the PCs were part of a chain gang near Steel Hill. </p><p></p><p>One of the players had secretly been informed that his starting PC was going to be slain by one of the Orc guards to drive home the tone of the setting. He created an Orc character as his REAL character who after seeing this last senseless slaughter of a human prisoner decided he had enough and helped engineer the escape of the PCs. His Orc was seen aiding the prisoners so he too went on the run with the other PCs. They had heard some of the other Orc guards mentioning a nearby city of the dead which they dare not approach. Several Legates and numerous Orcs had died trying to eradicate the Undead within. The PCs decided to make for that city and try to lose the pursuing Orcs in it only to find that once within that one of their member was the decendant of the old ruling family of the city. The City had once been in league with Izrador in the 2nd age but fell under the siege of a Dornish warchief. The city had pleaded for aid from Izrador's forces but were told that the city was not enough of a "strategic" asset to warrant sending troops. The clergy and the city guard swore an oath of vengance against Izrador even as the Dorn warhost cut them down. Now, hundreds of years later, they would rise again to defend the city against Izrador's forces. They also exist to serve the heir to the city though they will not venture out of the city walls.</p><p></p><p>A nice way to give the party a home base in the Midnight setting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 3875841, member: 14403"] I started a Midnight campaign where all of the PCs were part of a chain gang near Steel Hill. One of the players had secretly been informed that his starting PC was going to be slain by one of the Orc guards to drive home the tone of the setting. He created an Orc character as his REAL character who after seeing this last senseless slaughter of a human prisoner decided he had enough and helped engineer the escape of the PCs. His Orc was seen aiding the prisoners so he too went on the run with the other PCs. They had heard some of the other Orc guards mentioning a nearby city of the dead which they dare not approach. Several Legates and numerous Orcs had died trying to eradicate the Undead within. The PCs decided to make for that city and try to lose the pursuing Orcs in it only to find that once within that one of their member was the decendant of the old ruling family of the city. The City had once been in league with Izrador in the 2nd age but fell under the siege of a Dornish warchief. The city had pleaded for aid from Izrador's forces but were told that the city was not enough of a "strategic" asset to warrant sending troops. The clergy and the city guard swore an oath of vengance against Izrador even as the Dorn warhost cut them down. Now, hundreds of years later, they would rise again to defend the city against Izrador's forces. They also exist to serve the heir to the city though they will not venture out of the city walls. A nice way to give the party a home base in the Midnight setting. :) [/QUOTE]
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What's the most amazing start to a new campaign you've ever done?
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