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What's the Most Asinine Character Idea/Concept You've Dealt With?
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<blockquote data-quote="Evilhalfling" data-source="post: 2640597" data-attributes="member: 16991"><p>Well there are the characters that I make for convention games- but they are wierd on purpose and fit together, mostly - I will be running some of these games again at the next gencon - so spoiler tags are used on the games I plan to run again. </p><p></p><p>Catching a Cloud </p><p>a halfling thief/ranger, who got drunk, drank his own potion of flying when he ran out of booze, and woke up on a solid cloud - where he was trapped for at least a year with no way to get down. He became a ranger in th process of surviving. </p><p></p><p>A whimiscal Cleric/Bard/Thief/Fighter/ex-Paladin(CG)/Fighter - who had a story reason for each class taken, and had accidently broken her paladin vows. She was in love with the party wizard, and kept studying his books. </p><p></p><p>A Bard who had no ranks in perform. He was a climbing daredevil - and the 3.0 spells and skills were perfect, but he had no ability to inspire. He thought Spider Climb was cheating but feather fall was a good substitue for saftey ropes. </p><p></p><p>Kittens! : the Ascension (WoD)</p><p>most of the party are shapechanging housecats, archtypes of cat personalities.</p><p>One is an actual witches cat. Telepathy and light Telekineses at will. No combat abilities to speak of, but this game is all about the Roleplay. </p><p></p><p>[spoiler]</p><p>Dark and Stormy Night: </p><p>* Transvestite elven woman, trying to ruin, but not kill the rest of the party for crimes done by the grandfather of other PCs. </p><p>* Military procurerer (CE thief) trying to prove he is a knight, and worthy of a relatives estate. </p><p>* Bard (circus acrobat) also trying to prove he is a knight, and worthy of a relatives estate. </p><p>* Sorcerer housemaid - primary power - summoning poodles. </p><p></p><p>Saga of the Sands:</p><p>*A Jinn, pretending to be human he carried vials of colored water saying they were potions of flying, invisiblity, enlarge etc. </p><p>* A Shair genie binder LE, the only person in a good/neutral party who wanted to finish the quest. The quest wasn't evil, but he would benfit politcally from finishing it. </p><p>In playtest he never had a clue about the above, but was supcious of the ..... </p><p>* Blink Dog, who could take human form - the compainon of an exalted, but insane druid. He also wore fake magic items to explain his powers. </p><p>* The insane VoP druid who thought that a mysterious talking yellow dog was his spirit guide. </p><p>in playtesting it took him over an hour to realize that the dog was real, and in the party. </p><p>* The spoiled princess/cat burglar archtype - she pulled an Amadalla and went with the party to collect her own Dowery, with a good chance of chucking the quest/marriage and running of with the ..... </p><p>* Bandit Lord. a ranger/thief with a tribe of 80 bandits under his command posing as a simple desert guide while tring to woo the above character. </p><p>In the playtest game she ran off with the Jinn instead, after he had accidently proposed. </p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 2640597, member: 16991"] Well there are the characters that I make for convention games- but they are wierd on purpose and fit together, mostly - I will be running some of these games again at the next gencon - so spoiler tags are used on the games I plan to run again. Catching a Cloud a halfling thief/ranger, who got drunk, drank his own potion of flying when he ran out of booze, and woke up on a solid cloud - where he was trapped for at least a year with no way to get down. He became a ranger in th process of surviving. A whimiscal Cleric/Bard/Thief/Fighter/ex-Paladin(CG)/Fighter - who had a story reason for each class taken, and had accidently broken her paladin vows. She was in love with the party wizard, and kept studying his books. A Bard who had no ranks in perform. He was a climbing daredevil - and the 3.0 spells and skills were perfect, but he had no ability to inspire. He thought Spider Climb was cheating but feather fall was a good substitue for saftey ropes. Kittens! : the Ascension (WoD) most of the party are shapechanging housecats, archtypes of cat personalities. One is an actual witches cat. Telepathy and light Telekineses at will. No combat abilities to speak of, but this game is all about the Roleplay. [spoiler] Dark and Stormy Night: * Transvestite elven woman, trying to ruin, but not kill the rest of the party for crimes done by the grandfather of other PCs. * Military procurerer (CE thief) trying to prove he is a knight, and worthy of a relatives estate. * Bard (circus acrobat) also trying to prove he is a knight, and worthy of a relatives estate. * Sorcerer housemaid - primary power - summoning poodles. Saga of the Sands: *A Jinn, pretending to be human he carried vials of colored water saying they were potions of flying, invisiblity, enlarge etc. * A Shair genie binder LE, the only person in a good/neutral party who wanted to finish the quest. The quest wasn't evil, but he would benfit politcally from finishing it. In playtest he never had a clue about the above, but was supcious of the ..... * Blink Dog, who could take human form - the compainon of an exalted, but insane druid. He also wore fake magic items to explain his powers. * The insane VoP druid who thought that a mysterious talking yellow dog was his spirit guide. in playtesting it took him over an hour to realize that the dog was real, and in the party. * The spoiled princess/cat burglar archtype - she pulled an Amadalla and went with the party to collect her own Dowery, with a good chance of chucking the quest/marriage and running of with the ..... * Bandit Lord. a ranger/thief with a tribe of 80 bandits under his command posing as a simple desert guide while tring to woo the above character. In the playtest game she ran off with the Jinn instead, after he had accidently proposed. [/spoiler] [/QUOTE]
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