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General Tabletop Discussion
*TTRPGs General
What's the most efficient way to plan a one-shot TTRPG adventure?
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<blockquote data-quote="jdrakeh" data-source="post: 9754052" data-attributes="member: 13892"><p>From my latest publication (A Minimalist Fantasy Companion). Don't worry. The entire text is released under a CC license. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> This is the system that I use for creating quick one-shot scenarios. An Autumn Feast is the sample scenario included with A Minimalist Fantasy Affair (which you can get as a PWYW - even free - download <a href="https://jdrakeh.itch.io/a-minimalist-fantasy-affair" target="_blank"><strong>here</strong></a>). </p><p></p><p><strong><span style="font-size: 22px">Step One: The Setup</span></strong></p><p></p><p>Write a short paragraph or two detailing how the player characters get hooked into the adventure.For example, maybe they are hired by a third party, invited to an event (as was the case in An Autumn Feast), summoned to a meeting by an old mutual friend. And so on.</p><p></p><p><strong><span style="font-size: 22px">Step Two: Behind the Scenes</span></strong></p><p></p><p>Write a short paragraph or two detailing what is going on behind the scenes (things that the player characters are not privy to prior to the start of play). This is the adventure’s underlying plot and it informs Step Three (below). In An Autumn Feast, the local Lord who invited the PCs to a feast had nefarious (secret) plans to summon an interdimensional deity that he worshiped.</p><p></p><p><span style="font-size: 22px"><strong>Step Three: How Things Unfold</strong></span></p><p></p><p>Write a short paragraph or three detailing how the adventure unfolds (or how it may unfold)when the player characters interact with the plot as defined in Step Two (above). This is where the setup and the behind the scenes info intersect byway of the PCs’ actions.Make notes about possible outcomes, both good and bad (don’t worry about anticipating them all; you can’t). In An Autumn Feast, I listed what could happen if the PCs intervene in the local Lord’s plans. Admittedly, I forgot to explicitly mention what happens if the PCs can’t intervene,don’t intervene, or fail to stop the local Lord and his lackeys (but, using this basic adventure structure, it’s pretty clear what those outcomes will be).</p></blockquote><p></p>
[QUOTE="jdrakeh, post: 9754052, member: 13892"] From my latest publication (A Minimalist Fantasy Companion). Don't worry. The entire text is released under a CC license. :) This is the system that I use for creating quick one-shot scenarios. An Autumn Feast is the sample scenario included with A Minimalist Fantasy Affair (which you can get as a PWYW - even free - download [URL='https://jdrakeh.itch.io/a-minimalist-fantasy-affair'][B]here[/B][/URL]). [B][SIZE=6]Step One: The Setup[/SIZE][/B] Write a short paragraph or two detailing how the player characters get hooked into the adventure.For example, maybe they are hired by a third party, invited to an event (as was the case in An Autumn Feast), summoned to a meeting by an old mutual friend. And so on. [B][SIZE=6]Step Two: Behind the Scenes[/SIZE][/B] Write a short paragraph or two detailing what is going on behind the scenes (things that the player characters are not privy to prior to the start of play). This is the adventure’s underlying plot and it informs Step Three (below). In An Autumn Feast, the local Lord who invited the PCs to a feast had nefarious (secret) plans to summon an interdimensional deity that he worshiped. [SIZE=6][B]Step Three: How Things Unfold[/B][/SIZE] Write a short paragraph or three detailing how the adventure unfolds (or how it may unfold)when the player characters interact with the plot as defined in Step Two (above). This is where the setup and the behind the scenes info intersect byway of the PCs’ actions.Make notes about possible outcomes, both good and bad (don’t worry about anticipating them all; you can’t). In An Autumn Feast, I listed what could happen if the PCs intervene in the local Lord’s plans. Admittedly, I forgot to explicitly mention what happens if the PCs can’t intervene,don’t intervene, or fail to stop the local Lord and his lackeys (but, using this basic adventure structure, it’s pretty clear what those outcomes will be). [/QUOTE]
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What's the most efficient way to plan a one-shot TTRPG adventure?
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