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What's the most fun you've had in a chase in a ttrpg?
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<blockquote data-quote="aramis erak" data-source="post: 9015947" data-attributes="member: 6779310"><p>I would think that you probably get enough of them at work... </p><p></p><p>But I also think you may have a very narrow definition.</p><p></p><p>I consider it a chase when any of these are true:</p><ul> <li data-xf-list-type="ul">both parties are aware of each other and one is moving to evade and the other is moving to engage</li> <li data-xf-list-type="ul">after engagement, party a attempts to flee and party b decides not to let them get away, taking more than a single round of movement</li> <li data-xf-list-type="ul">the goal of the scene is to cover x ground previously covered by being(s) y before deadline z<ul> <li data-xf-list-type="ul">Hunting is often a chase unless totally abstracted</li> <li data-xf-list-type="ul">following a trail is often a chase.</li> </ul></li> <li data-xf-list-type="ul">the map can be reduced to a single line with both parties moving the same direction along it.</li> </ul><p>Not all of those would invoke specific chase <em>mechanics</em>... indeed, of the hundreds of games I've run, only the most recent decade's seem to have specific chase mechanics</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9015947, member: 6779310"] I would think that you probably get enough of them at work... But I also think you may have a very narrow definition. I consider it a chase when any of these are true: [LIST] [*]both parties are aware of each other and one is moving to evade and the other is moving to engage [*]after engagement, party a attempts to flee and party b decides not to let them get away, taking more than a single round of movement [*]the goal of the scene is to cover x ground previously covered by being(s) y before deadline z [LIST] [*]Hunting is often a chase unless totally abstracted [*]following a trail is often a chase. [/LIST] [*]the map can be reduced to a single line with both parties moving the same direction along it. [/LIST] Not all of those would invoke specific chase [I]mechanics[/I]... indeed, of the hundreds of games I've run, only the most recent decade's seem to have specific chase mechanics [/QUOTE]
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What's the most fun you've had in a chase in a ttrpg?
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